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  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Geometry.h 34 inline void ClipRect(double x, double y, BlendRect &brect)
36 if (y < brect.bot) brect.bot = y;
37 if (y > brect.top) brect.top = y;
38 if (x < brect.lft) brect.lft = x;
39 if (x > brect.rgt) brect.rgt = x;
42 inline void ClipRect(BlendRect rrect, BlendRect &brect)
    [all...]
Blend.h 103 void FrameToMosaicRect(int width, int height, double trs[3][3], BlendRect &brect);
104 void ClipBlendRect(CSite *csite, BlendRect &brect);
108 void ComputeMask(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, int site_idx);
109 void ProcessPyramidForThisFrame(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, double trs[3][3], int site_idx);
MosaicTypes.h 73 BlendRect brect; // This frame warped to the Mosaic coordinate system member in class:MosaicFrame
74 BlendRect vcrect; // brect clipped using the voronoi neighbors
Blend.cpp 164 FrameToMosaicRect(mb->width, mb->height, mb->trs, mb->brect);
166 ClipRect(mb->brect, global_rect);
410 mb->vcrect = mb->brect;
413 ComputeMask(csite, mb->vcrect, mb->brect, rect, imgMos, site_idx);
571 ProcessPyramidForThisFrame(csite, mb->vcrect, mb->brect, rect, imgMos, mb->trs, site_idx);
820 void Blend::ComputeMask(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, int site_idx)
830 if (vcrect.lft == brect.lft)
835 if (vcrect.bot == brect.bot)
840 if (vcrect.rgt == brect.rgt)
845 if (vcrect.top == brect.top
    [all...]
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Geometry.h 34 inline void ClipRect(double x, double y, BlendRect &brect)
36 if (y < brect.bot) brect.bot = y;
37 if (y > brect.top) brect.top = y;
38 if (x < brect.lft) brect.lft = x;
39 if (x > brect.rgt) brect.rgt = x;
42 inline void ClipRect(BlendRect rrect, BlendRect &brect)
    [all...]
Blend.h 103 void FrameToMosaicRect(int width, int height, double trs[3][3], BlendRect &brect);
104 void ClipBlendRect(CSite *csite, BlendRect &brect);
108 void ComputeMask(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, int site_idx);
109 void ProcessPyramidForThisFrame(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, double trs[3][3], int site_idx);
Blend.cpp 164 FrameToMosaicRect(mb->width, mb->height, mb->trs, mb->brect);
166 ClipRect(mb->brect, global_rect);
410 mb->vcrect = mb->brect;
413 ComputeMask(csite, mb->vcrect, mb->brect, rect, imgMos, site_idx);
571 ProcessPyramidForThisFrame(csite, mb->vcrect, mb->brect, rect, imgMos, mb->trs, site_idx);
800 void Blend::ComputeMask(CSite *csite, BlendRect &vcrect, BlendRect &brect, MosaicRect &rect, YUVinfo &imgMos, int site_idx)
810 if (vcrect.lft == brect.lft)
815 if (vcrect.bot == brect.bot)
820 if (vcrect.rgt == brect.rgt)
825 if (vcrect.top == brect.top
    [all...]
MosaicTypes.h 73 BlendRect brect; // This frame warped to the Mosaic coordinate system member in class:MosaicFrame
74 BlendRect vcrect; // brect clipped using the voronoi neighbors
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_BView.h 36 SDL_BView(BRect frame) :
64 BRect bounds;
84 virtual void Draw(BRect updateRect) {
87 BRect dest;
98 virtual void DrawAsync(BRect updateRect) {
100 BRect dest;
SDL_sysyuv.h 64 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs);
SDL_BWin.h 50 SDL_BWin(BRect bounds) :
184 virtual void DrawAsync(BRect updateRect) {
SDL_sysyuv.cc 41 BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) {
134 BRect bounds;
SDL_sysvideo.cc 266 BRect bounds;
402 BRect bounds;
495 BRect bounds;
618 BRect rect;
  /external/webkit/Source/WebCore/platform/graphics/haiku/
FloatRectHaiku.cpp 37 FloatRect::FloatRect(const BRect& rect)
43 FloatRect::operator BRect() const
45 return BRect(BPoint(x(), y()), BSize(width() - 1, height() - 1));
IntRectHaiku.cpp 36 IntRect::IntRect(const BRect& rect)
42 IntRect::operator BRect() const
44 return BRect(BPoint(x(), y()), BSize(width() - 1, height() - 1));
ImageHaiku.cpp 111 BRect srcRect(src);
112 BRect dstRect(dst);
154 BRect bTileRect(tileRect);
158 BRect bDstRect(currentW, currentH, currentW + width - 1, currentH + height - 1);
ImageBufferHaiku.cpp 44 : m_bitmap(BRect(0, 0, size.width() - 1, size.height() - 1), B_RGBA32, true)
232 BRect sourceRect(0, 0, size.width() - 1, size.height() - 1);
233 sourceRect = BRect(rect) & sourceRect;
289 BRect destRect(destPoint.x(), destPoint.y(), sourceRect.width() - 1, sourceRect.height() - 1);
290 destRect = destRect & BRect(0, 0, size.width() - 1, size.height() - 1);
GraphicsContextHaiku.cpp 222 region.Include(BRect(rects[i]));
  /external/webkit/Source/WebCore/platform/haiku/
ScrollbarThemeHaiku.cpp 121 BRect rect = trackRect(scrollbar, false);
132 BRect drawRect = BRect(rect);
154 BRect drawRect = BRect(rect);
RenderThemeHaiku.cpp 116 BRect rect = intRect;
148 BRect rect = intRect;
PopupMenuHaiku.cpp 129 BRect screenRect(view->contentsToScreen(rect));
135 BRect openRect = Bounds().OffsetToSelf(screenRect.LeftTop());
  /external/webkit/Source/WebCore/platform/graphics/
FloatRect.h 55 class BRect;
163 FloatRect(const BRect&);
164 operator BRect() const;
IntRect.h 58 class BRect;
184 explicit IntRect(const BRect&);
185 operator BRect() const;
  /external/webkit/Source/WebCore/platform/image-decoders/haiku/
ImageDecoderHaiku.cpp 37 OwnPtr<BBitmap> bitmap(new BBitmap(BRect(0, 0, width() - 1, height() - 1), 0, B_RGBA32, bytesPerRow));
  /external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_sysevents.cc 54 BRect bounds;

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