/frameworks/native/services/surfaceflinger/DisplayHardware/ |
DisplayHardwareBase.cpp | 39 const sp<SurfaceFlinger>& flinger) 40 : Thread(false), mFlinger(flinger) { 54 sp<SurfaceFlinger> flinger = mFlinger.promote(); local 55 ALOGD("About to give-up screen, flinger = %p", flinger.get()); 56 if (flinger != 0) { 57 flinger->screenReleased(); 60 ALOGD("Screen about to return, flinger = %p", flinger.get()); 61 if (flinger != 0) [all...] |
DisplayHardwareBase.h | 33 const sp<SurfaceFlinger>& flinger, 54 DisplayEventThread(const sp<SurfaceFlinger>& flinger);
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DisplayHardware.h | 61 const sp<SurfaceFlinger>& flinger,
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DisplayHardware.cpp | 97 const sp<SurfaceFlinger>& flinger, 99 : DisplayHardwareBase(flinger, dpy), 100 mFlinger(flinger), mFlags(0), mHwc(0)
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HWComposer.cpp | 47 const sp<SurfaceFlinger>& flinger, 50 : mFlinger(flinger),
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HWComposer.h | 51 HWComposer(const sp<SurfaceFlinger>& flinger,
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/frameworks/base/core/java/android/view/ |
SurfaceSession.java | 22 * flinger, in which you can create one or more Surface instances that will 27 /** Create a new connection with the surface flinger. */
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/frameworks/native/services/surfaceflinger/ |
LayerDim.cpp | 33 LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display, 35 : LayerBaseClient(flinger, display, client)
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LayerBase.cpp | 42 LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) 45 mFlinger(flinger), mFiltering(false), 52 const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); 478 LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, 480 : LayerBase(flinger, display), 500 BSurface(const sp<SurfaceFlinger>& flinger, 502 : LayerCleaner(flinger, layer) { } 550 LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger, 552 : mFlinger(flinger), mLayer(layer) {
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LayerScreenshot.cpp | 34 LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display, 36 : LayerBaseClient(flinger, display, client), 37 mTextureName(0), mFlinger(flinger)
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LayerDim.h | 35 LayerDim(SurfaceFlinger* flinger, DisplayID display,
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LayerScreenshot.h | 38 LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
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SurfaceFlinger.cpp | [all...] |
MessageQueue.cpp | 86 void MessageQueue::init(const sp<SurfaceFlinger>& flinger) 88 mFlinger = flinger;
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EventThread.cpp | 39 EventThread::EventThread(const sp<SurfaceFlinger>& flinger) 40 : mFlinger(flinger), 41 mHw(flinger->graphicPlane(0).editDisplayHardware()),
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LayerBase.h | 59 LayerBase(SurfaceFlinger* flinger, DisplayID display); 301 LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, 327 LayerCleaner(const sp<SurfaceFlinger>& flinger,
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MessageQueue.h | 98 void init(const sp<SurfaceFlinger>& flinger);
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/packages/apps/Settings/src/com/android/settings/ |
DevelopmentSettings.java | 498 // magic communication with surface flinger. 500 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 501 if (flinger != null) { 505 flinger.transact(1010, data, reply, 0); 525 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 526 if (flinger != null) { 531 flinger.transact(1002, data, null, 0); 542 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 543 if (flinger != null) { 548 flinger.transact(1008, data, null, 0) [all...] |
/system/core/rootdir/etc/ |
init.goldfish.rc | 58 # might read them (e.g. surface flinger), so define it in
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/build/target/board/vbox_x86/ |
init.vbox_x86.rc | 66 # might read them (e.g. surface flinger), so define it in
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/frameworks/av/services/audioflinger/ |
AudioPolicyService.h | 145 // Thread used for tone playback and to send audio config commands to audio flinger 149 // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
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/hardware/libhardware/include/hardware/ |
audio.h | 196 * The audio flinger will put the stream in standby and then change the 327 * used by audio flinger to enumerate what devices are supported by
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/hardware/libhardware_legacy/include/hardware_legacy/ |
AudioHardwareInterface.h | 105 // The audio flinger will put the output in standby and then change the parameter value. 171 // The audio flinger will put the input in standby and then change the parameter value.
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/frameworks/av/media/libaah_rtp/ |
aah_rx_player.cpp | 280 ALOGW("AAH_RXPlayer failed to fetch handle to audio flinger."
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/frameworks/native/include/gui/ |
ISurfaceComposer.h | 99 /* create connection with surface flinger, requires
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