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  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplayHardwareBase.cpp 39 const sp<SurfaceFlinger>& flinger)
40 : Thread(false), mFlinger(flinger) {
54 sp<SurfaceFlinger> flinger = mFlinger.promote(); local
55 ALOGD("About to give-up screen, flinger = %p", flinger.get());
56 if (flinger != 0) {
57 flinger->screenReleased();
60 ALOGD("Screen about to return, flinger = %p", flinger.get());
61 if (flinger != 0)
    [all...]
DisplayHardwareBase.h 33 const sp<SurfaceFlinger>& flinger,
54 DisplayEventThread(const sp<SurfaceFlinger>& flinger);
DisplayHardware.h 61 const sp<SurfaceFlinger>& flinger,
DisplayHardware.cpp 97 const sp<SurfaceFlinger>& flinger,
99 : DisplayHardwareBase(flinger, dpy),
100 mFlinger(flinger), mFlags(0), mHwc(0)
HWComposer.cpp 47 const sp<SurfaceFlinger>& flinger,
50 : mFlinger(flinger),
HWComposer.h 51 HWComposer(const sp<SurfaceFlinger>& flinger,
  /frameworks/base/core/java/android/view/
SurfaceSession.java 22 * flinger, in which you can create one or more Surface instances that will
27 /** Create a new connection with the surface flinger. */
  /frameworks/native/services/surfaceflinger/
LayerDim.cpp 33 LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
35 : LayerBaseClient(flinger, display, client)
LayerBase.cpp 42 LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
45 mFlinger(flinger), mFiltering(false),
52 const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
478 LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
480 : LayerBase(flinger, display),
500 BSurface(const sp<SurfaceFlinger>& flinger,
502 : LayerCleaner(flinger, layer) { }
550 LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger,
552 : mFlinger(flinger), mLayer(layer) {
LayerScreenshot.cpp 34 LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
36 : LayerBaseClient(flinger, display, client),
37 mTextureName(0), mFlinger(flinger)
LayerDim.h 35 LayerDim(SurfaceFlinger* flinger, DisplayID display,
LayerScreenshot.h 38 LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
SurfaceFlinger.cpp     [all...]
MessageQueue.cpp 86 void MessageQueue::init(const sp<SurfaceFlinger>& flinger)
88 mFlinger = flinger;
EventThread.cpp 39 EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
40 : mFlinger(flinger),
41 mHw(flinger->graphicPlane(0).editDisplayHardware()),
LayerBase.h 59 LayerBase(SurfaceFlinger* flinger, DisplayID display);
301 LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
327 LayerCleaner(const sp<SurfaceFlinger>& flinger,
MessageQueue.h 98 void init(const sp<SurfaceFlinger>& flinger);
  /packages/apps/Settings/src/com/android/settings/
DevelopmentSettings.java 498 // magic communication with surface flinger.
500 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
501 if (flinger != null) {
505 flinger.transact(1010, data, reply, 0);
525 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
526 if (flinger != null) {
531 flinger.transact(1002, data, null, 0);
542 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
543 if (flinger != null) {
548 flinger.transact(1008, data, null, 0)
    [all...]
  /system/core/rootdir/etc/
init.goldfish.rc 58 # might read them (e.g. surface flinger), so define it in
  /build/target/board/vbox_x86/
init.vbox_x86.rc 66 # might read them (e.g. surface flinger), so define it in
  /frameworks/av/services/audioflinger/
AudioPolicyService.h 145 // Thread used for tone playback and to send audio config commands to audio flinger
149 // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
  /hardware/libhardware/include/hardware/
audio.h 196 * The audio flinger will put the stream in standby and then change the
327 * used by audio flinger to enumerate what devices are supported by
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioHardwareInterface.h 105 // The audio flinger will put the output in standby and then change the parameter value.
171 // The audio flinger will put the input in standby and then change the parameter value.
  /frameworks/av/media/libaah_rtp/
aah_rx_player.cpp 280 ALOGW("AAH_RXPlayer failed to fetch handle to audio flinger."
  /frameworks/native/include/gui/
ISurfaceComposer.h 99 /* create connection with surface flinger, requires

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