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Searched
full:mdepthbufferpointer
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Framebuffer.cpp
30
mDepthbufferPointer
.set(NULL);
68
mDepthbufferPointer
.set(lookupRenderbuffer(type, depthbuffer));
85
if (
mDepthbufferPointer
.id() == texture && IsTextureTarget(mDepthbufferType))
88
mDepthbufferPointer
.set(NULL);
106
if (
mDepthbufferPointer
.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER)
109
mDepthbufferPointer
.set(NULL);
145
Renderbuffer *depthstencilbuffer =
mDepthbufferPointer
.get();
162
Renderbuffer *depthbuffer =
mDepthbufferPointer
.get();
200
Renderbuffer *rb =
mDepthbufferPointer
.get();
248
return
mDepthbufferPointer
.id()
[
all
...]
Framebuffer.h
72
BindingPointer<Renderbuffer>
mDepthbufferPointer
;
Completed in 44 milliseconds