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  /external/replicaisland/src/com/replica/replicaisland/
InputButton.java 26 public void press(float currentTime, float magnitude) {
31 mMagnitude = magnitude;
56 float magnitude = 0.0f; local
58 magnitude = mMagnitude;
60 return magnitude;
63 public final void setMagnitude(float magnitude) {
64 mMagnitude = magnitude;
Vector2.java 55 public final void multiply(float magnitude) {
56 x *= magnitude;
57 y *= magnitude;
65 public final void divide(float magnitude) {
66 if (magnitude != 0.0f) {
67 x /= magnitude;
68 y /= magnitude;
101 final float magnitude = length(); local
104 if (magnitude != 0.0f) {
105 x /= magnitude;
    [all...]
InputTouchScreen.java 64 float magnitude = 0.0f; local
66 magnitude = mTouchPoints[index].getX();
68 return magnitude;
72 float magnitude = 0.0f; local
74 magnitude = mTouchPoints[index].getY();
76 return magnitude;
InputGameInterface.java 104 final float magnitude = magnitudeRamp * Utils.sign(offset) * SLIDER_FILTER * mMovementSensitivity; local
106 mDirectionalPad.press(gameTime, magnitude, 0.0f);
259 private float filterOrientationForMovement(float magnitude) {
260 float scaledMagnitude = magnitude * mOrientationSensitivityFactor;
265 private float deadZoneFilter(float magnitude, float min, float max, float scale) {
266 float smoothedMagnatude = magnitude;
267 if (Math.abs(magnitude) < min) {
269 } else if (Math.abs(magnitude) < max) {
LauncherComponent.java 137 public void setup(float angle, float magnitude, float launchDelay, float postLaunchDelay, boolean driveActions) {
139 mLaunchMagnitude = magnitude;
SleeperComponent.java 106 public void setSlam(float duration, float magnitude) {
108 mSlamMagnitude = magnitude;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
PerturbFilter.java 40 private float magnitude; field in class:PerturbFilter
45 return (int) Math.floor(this.magnitude * (margin + size) + margin);
48 public void setMagnitude(float magnitude) {
49 this.magnitude = magnitude;
53 return this.magnitude;
59 int origSize = (int) Math.ceil(workSize / (2 * this.magnitude + 1));
62 "Found origSize : " + origSize + " and offset: " + offset + " for workSize : " + workSize + " and magnitude : "
63 + this.magnitude);
73 int px = (int) (origSize * noisex * this.magnitude);
    [all...]
  /external/dropbear/libtommath/
bn_mp_add.c 35 /* subtract the one with the greater magnitude from */
36 /* the one of the lesser magnitude. The result gets */
37 /* the sign of the one with the greater magnitude. */
bn_mp_sub.c 42 /* The first has a larger or equal magnitude */
48 /* The second has a larger magnitude */
bn_mp_cmp_d.c 26 /* compare based on magnitude */
bn_mp_read_signed_bin.c 23 /* read magnitude */
  /libcore/luni/src/main/java/java/math/
Logical.java 110 /** @return sign = 1, magnitude = val.magnitude & that.magnitude*/
128 /** @return sign = positive.magnitude & magnitude = -negative.magnitude */
163 /** @return sign = -1, magnitude = -(-longer.magnitude & -shorter.magnitude)*/
249 /** @return sign = 1, magnitude = val.magnitude & ~that.magnitude*
    [all...]
  /external/webkit/Source/JavaScriptCore/wtf/
Complex.h 39 inline Complex complexFromMagnitudePhase(double magnitude, double phase)
41 return Complex(magnitude * cos(phase), magnitude * sin(phase));
  /external/clang/test/Sema/
overloadable.c 57 double magnitude(DoubleVec) __attribute__((__overloadable__));
58 double magnitude(IntVec) __attribute__((__overloadable__));
60 return magnitude(d) * magnitude(d);
  /bionic/libm/man/
fmod.3 72 and magnitude less than the magnitude of
trunc.3 34 .Nd nearest integral value with magnitude less than or equal to |x|
51 functions return the nearest integral value with magnitude less than
  /external/webkit/Source/WebCore/webaudio/
RealtimeAnalyser.h 90 // doFFTAnalysis() stores the floating-point magnitude analysis data here.
94 // A value between 0 and 1 which averages the previous version of m_magnitudeBuffer with the current analysis magnitude data.
  /bionic/libm/src/
s_copysign.c 19 * copysign(x,y) returns a value with the magnitude of x and
  /external/fdlibm/
s_copysign.c 16 * ieee_copysign(x,y) returns a value with the magnitude of x and
  /external/jpeg/
jchuff.h 16 * Hence the magnitude should always fit in 10 or 14 bits respectively.
  /external/qemu/distrib/jpeg-6b/
jchuff.h 16 * Hence the magnitude should always fit in 10 or 14 bits respectively.
  /frameworks/base/core/java/android/view/
WindowOrientationListener.java 173 * absolute magnitude of the acceleration. In particular, there are singularities
174 * in the calculation as the magnitude approaches 0. By performing the low-pass
180 * is facing. The radial distance is referred to as the magnitude below.
287 // that is turning around a corner or a plane taking off) then the magnitude
293 // without gravity to tell us which way is up. A magnitude near 0 produces
388 + ", magnitude=" + FloatMath.sqrt(x * x + y * y + z * z));
415 + ", magnitude=" + FloatMath.sqrt(x * x + y * y + z * z));
428 // Calculate the magnitude of the acceleration vector.
429 final float magnitude = FloatMath.sqrt(x * x + y * y + z * z); local
430 if (magnitude < NEAR_ZERO_MAGNITUDE)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Eigen3f.java 142 * only when at least one matrix entry has magnitude larger than 1.
144 * @return the max magnitude in this matrix
273 * doing so, store the max magnitude entry in the given float store and the
280 * magnitude entry of the matrix.
283 * containing the max magnitude entry.
287 // Locate the maximum-magnitude entry of the matrix.
350 double magnitude = Math.sqrt(-abcDiv3); local
354 double root0 = char2Div3 + 2.0 * magnitude * cos;
355 double root1 = char2Div3 - magnitude
357 double root2 = char2Div3 - magnitude
    [all...]
  /development/scripts/
divide_and_compress.py 61 'a magnitude indicator either "B", "K", "M", or "G". '
103 ' a numeric value and magnitude indicator'))
104 magnitude = size_str[-1]
105 if not magnitude in ('B', 'K', 'M', 'G'):
106 raise ValueError(('filesize magnitude indicator not valid, must be "B",'
109 if magnitude == 'K':
111 elif magnitude == 'M':
113 elif magnitude == 'G':
  /frameworks/base/core/java/android/gesture/
Instance.java 59 float magnitude = (float)Math.sqrt(sum); local
61 sample[i] /= magnitude;

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