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Searched
full:posenum
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/QW/client/
gl_rmain.c
296
void GL_DrawAliasFrame (aliashdr_t *paliashdr, int
posenum
)
303
lastposenum =
posenum
;
306
verts +=
posenum
* paliashdr->poseverts;
394
void GL_DrawAliasShadow (aliashdr_t *paliashdr, int
posenum
)
406
verts +=
posenum
* paliashdr->poseverts;
gl_model.c
1268
int
posenum
;
variable
1286
frame->firstpose =
posenum
;
1299
poseverts[
posenum
] = pinframe;
1300
posenum
++;
1324
frame->firstpose =
posenum
;
1344
poseverts[
posenum
] = (trivertx_t *)((daliasframe_t *)ptemp + 1);
1345
posenum
++;
[
all
...]
/external/quake/quake/src/WinQuake/
gl_model.cpp
1242
int
posenum
;
variable
1261
frame->firstpose =
posenum
;
1274
poseverts[
posenum
] = pinframe;
1275
posenum
++;
1299
frame->firstpose =
posenum
;
1319
poseverts[
posenum
] = (trivertx_t *)((daliasframe_t *)ptemp + 1);
1320
posenum
++;
[
all
...]
gl_rmain.cpp
323
void GL_DrawAliasFrame (aliashdr_t *paliashdr, int
posenum
)
340
lastposenum =
posenum
;
343
verts +=
posenum
* paliashdr->poseverts;
440
void GL_DrawAliasShadow (aliashdr_t *paliashdr, int
posenum
)
457
verts +=
posenum
* paliashdr->poseverts;
[
all
...]
/gdk/samples/quake/jni/
gl_model.cpp
1242
int
posenum
;
variable
1261
frame->firstpose =
posenum
;
1274
poseverts[
posenum
] = pinframe;
1275
posenum
++;
1299
frame->firstpose =
posenum
;
1319
poseverts[
posenum
] = (trivertx_t *)((daliasframe_t *)ptemp + 1);
1320
posenum
++;
[
all
...]
gl_rmain.cpp
323
void GL_DrawAliasFrame (aliashdr_t *paliashdr, int
posenum
)
340
lastposenum =
posenum
;
343
verts +=
posenum
* paliashdr->poseverts;
440
void GL_DrawAliasShadow (aliashdr_t *paliashdr, int
posenum
)
457
verts +=
posenum
* paliashdr->poseverts;
[
all
...]
Completed in 2708 milliseconds