/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
ViewPort.java | 45 * window or a {@link FrameBuffer} to which scenes will be rendered. 48 * which is used to render a set of {@link #attachScene(com.jme3.scene.Spatial) scenes}. 231 * Returns the framebuffer where this ViewPort's scenes are 234 * @return the framebuffer where this ViewPort's scenes are 246 * The output framebuffer specifies where the scenes attached 248 * which indicates the scenes are rendered to the display window. 250 * @param out The framebuffer to render scenes to, or null if to render 258 * Returns the camera which renders the attached scenes. 260 * @return the camera which renders the attached scenes. 298 * Removes all attached scenes [all...] |
package.html | 21 from which scenes are rendered.</li> 23 aggregation of a Camera and a set of {@link com.jme3.scene.Spatial scenes}
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RenderManager.java | 756 * also scenes which cast or receive shadows, by putting them into the
1038 List<Spatial> scenes = vp.getScenes(); local 1115 List<Spatial> scenes = vp.getScenes(); local [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestManyLights.java | 49 Node scene = (Node) assetManager.loadModel("Scenes/ManyLights/Main.scene");
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/external/jmonkeyengine/engine/src/blender/com/jme3/asset/ |
BlenderKey.java | 474 int SCENES = 0x0000FFFF;
492 /** The scenes from the file. */
493 private List<Node> scenes;
field in class:BlenderKey.LoadingResults 494 /** Objects from all scenes. */
515 if ((featuresToLoad & FeaturesToLoad.SCENES) != 0) {
516 scenes = new ArrayList<Node>();
553 if (scenes != null) {
554 scenes.add(scene);
615 * This method returns all loaded scenes.
616 * @return all loaded scenes
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/external/llvm/lib/VMCore/ |
ConstantsContext.h | 33 /// behind the scenes to implement unary constant exprs. 50 /// behind the scenes to implement binary constant exprs. 71 /// behind the scenes to implement select constant exprs. 91 /// Constants.cpp, and is used behind the scenes to implement 112 /// Constants.cpp, and is used behind the scenes to implement 134 /// Constants.cpp, and is used behind the scenes to implement 159 /// Constants.cpp, and is used behind the scenes to implement 185 /// Constants.cpp, and is used behind the scenes to implement 213 /// used behind the scenes to implement getelementpr constant exprs. 233 // behind the scenes to implement ICmp and FCmp constant expressions. This i [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/app/ |
TestBareBonesApp.java | 76 // dont forget to update the scenes
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/external/jmonkeyengine/engine/src/test/jme3test/scene/ |
TestUserData.java | 47 Node scene = (Node) assetManager.loadModel("Scenes/DotScene/DotScene.scene");
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/external/chromium/chrome/browser/ |
favicon_service.h | 22 // backend behind the scenes.
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/external/jmonkeyengine/engine/src/core/com/jme3/app/ |
package.html | 20 interface for 3D graphics, manages viewports and scenes assigned
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
PreDepthProcessor.java | 46 * scenes.
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/external/jpeg/ |
jmemansi.c | 136 * behind the scenes. We don't have to use info->temp_name[] at all;
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jmem-android.c | 155 * behind the scenes. We don't have to use info->temp_name[] at all;
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/external/protobuf/src/google/protobuf/ |
package_info.h | 61 // the object behind the scenes -- e.g., to cache results -- but in these cases
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/external/qemu/distrib/jpeg-6b/ |
jmemansi.c | 136 * behind the scenes. We don't have to use info->temp_name[] at all;
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jmem-android.c | 155 * behind the scenes. We don't have to use info->temp_name[] at all;
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/external/chromium/chrome/browser/prefs/ |
pref_member.h | 105 // seen by the outside world. It is just doing a lazy load behind the scenes.
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 63 rootNode.attachChild(SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false));
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/libcore/luni/src/main/java/javax/sql/ |
PooledConnection.java | 40 * {@link DataSource#getConnection} method. Behind the scenes, the connection
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/external/chromium/chrome/browser/sync/sessions/ |
status_controller.h | 10 // set for the restricted ModelSafeGroup behind the scenes. For example, if
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/ |
AbstractBlenderLoader.java | 73 if ((blenderContext.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.SCENES) == 0) {
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestDepthOfField.java | 68 Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainGridTest.java | 101 return "Scenes/TerrainMountains/terrain_" + x + "_" + y + ".png";
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/external/libvpx/vp8/common/ |
onyx.h | 131 int auto_key; // automatically detect cut scenes and set the keyframes
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/libcore/luni/src/main/java/libcore/io/ |
Os.java | 82 /* TODO: if we used the non-standard ppoll(2) behind the scenes, we could take a long timeout. */
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