HomeSort by relevance Sort by last modified time
    Searched full:shadowdata (Results 1 - 25 of 38) sorted by null

1 2

  /external/webkit/Source/WebCore/rendering/style/
ShadowData.h 39 class ShadowData {
42 ShadowData()
53 ShadowData(int x, int y, int blur, int spread, ShadowStyle style, bool isWebkitBoxShadow, const Color& color)
65 ShadowData(const ShadowData& o);
66 ~ShadowData() { delete m_next; }
68 bool operator==(const ShadowData& o) const;
69 bool operator!=(const ShadowData& o) const
82 const ShadowData* next() const { return m_next; }
83 void setNext(ShadowData* shadow) { m_next = shadow;
    [all...]
ShadowData.cpp 23 #include "ShadowData.h"
32 ShadowData::ShadowData(const ShadowData& o)
41 m_next = o.m_next ? new ShadowData(*o.m_next) : 0;
44 bool ShadowData::operator==(const ShadowData& o) const
59 static inline void calculateShadowExtent(const ShadowData* shadow, int additionalOutlineSize, int& shadowLeft, int& shadowRight, int& shadowTop, int& shadowBottom)
74 void ShadowData::adjustRectForShadow(IntRect& rect, int additionalOutlineSize) const
87 void ShadowData::adjustRectForShadow(FloatRect& rect, int additionalOutlineSize) cons
    [all...]
StyleRareInheritedData.h 38 class ShadowData;
65 ShadowData* textShadow; // Our text shadow information for shadowed text drawing.
StyleRareNonInheritedData.h 43 class ShadowData;
114 OwnPtr<ShadowData> m_boxShadow; // For box-shadow decorations.
StyleAllInOne.cpp 37 #include "ShadowData.cpp"
SVGRenderStyleDefs.h 35 #include "ShadowData.h"
213 OwnPtr<ShadowData> shadow;
StyleRareInheritedData.cpp 29 #include "ShadowData.h"
72 , textShadow(o.textShadow ? new ShadowData(*o.textShadow) : 0)
StyleRareNonInheritedData.cpp 29 #include "ShadowData.h"
89 , m_boxShadow(o.m_boxShadow ? new ShadowData(*o.m_boxShadow) : 0)
RenderStyle.cpp 34 #include "ShadowData.h"
731 void RenderStyle::setTextShadow(ShadowData* val, bool add)
746 void RenderStyle::setBoxShadow(ShadowData* shadowData, bool add)
750 rareData->m_boxShadow.set(shadowData);
754 shadowData->setNext(rareData->m_boxShadow.leakPtr());
755 rareData->m_boxShadow.set(shadowData);
    [all...]
SVGRenderStyle.h 84 static ShadowData* initialShadow() { return 0; }
237 void setShadow(PassOwnPtr<ShadowData> obj) { shadowSVG.access()->shadow = obj; }
310 ShadowData* shadow() const { return shadowSVG->shadow.get(); }
RenderStyle.h 48 #include "ShadowData.h"
100 class ShadowData;
654 const ShadowData* textShadow() const { return rareInheritedData->textShadow; }
674 const ShadowData* boxShadow() const { return rareNonInheritedData->m_boxShadow.get(); }
    [all...]
SVGRenderStyleDefs.cpp 168 , shadow(other.shadow ? new ShadowData(*other.shadow) : 0)
  /external/webkit/Source/WebCore/css/
CSSComputedStyleDeclaration.h 36 class ShadowData;
77 PassRefPtr<CSSValue> valueForShadow(const ShadowData*, int, RenderStyle*) const;
SVGCSSStyleSelector.cpp 546 return svgstyle->setShadow(m_parentStyle->svgStyle()->shadow() ? new ShadowData(*m_parentStyle->svgStyle()->shadow()) : 0);
572 ShadowData* shadowData = new ShadowData(x, y, blur, 0, Normal, false, color.isValid() ? color : Color::transparent);
573 svgstyle->setShadow(shadowData);
CSSComputedStyleDeclaration.cpp 660 PassRefPtr<CSSValue> CSSComputedStyleDeclaration::valueForShadow(const ShadowData* shadow, int id, RenderStyle* style) const
669 for (const ShadowData* s = shadow; s; s = s->next()) {
    [all...]
  /external/webkit/Source/WebCore/page/animation/
AnimationBase.cpp 142 static inline ShadowData* blendFunc(const AnimationBase* anim, const ShadowData* from, const ShadowData* to, double progress)
146 return new ShadowData(*to);
148 return new ShadowData(blendFunc(anim, from->x(), to->x(), progress),
332 PropertyWrapperShadow(int prop, const ShadowData* (RenderStyle::*getter)() const, void (RenderStyle::*setter)(ShadowData*, bool))
341 const ShadowData* shadowA = (a->*m_getter)();
342 const ShadowData* shadowB = (b->*m_getter)();
363 const ShadowData* shadowA = (a->*m_getter)()
    [all...]
  /external/webkit/Source/WebCore/rendering/svg/
SVGRenderSupport.cpp 64 if (const ShadowData* shadow = svgStyle->shadow())
92 const ShadowData* shadow = svgStyle->shadow();
282 if (const ShadowData* shadow = svgStyle->shadow())
298 if (const ShadowData* shadow = svgStyle->shadow())
RenderSVGText.cpp 267 if (const ShadowData* textShadow = style()->textShadow())
RenderSVGRoot.cpp 291 if (const ShadowData* shadow = svgStyle->shadow())
SVGInlineTextBox.cpp 610 const ShadowData* shadow = style->textShadow();
  /external/webkit/Source/WebCore/rendering/
InlineTextBox.h 147 static FloatSize applyShadowToGraphicsContext(GraphicsContext*, const ShadowData*, const FloatRect& textRect, bool stroked, bool opaque, bool horizontal);
168 void paintDecoration(GraphicsContext*, const FloatPoint& boxOrigin, int decoration, const ShadowData*);
InlineTextBox.cpp 363 FloatSize InlineTextBox::applyShadowToGraphicsContext(GraphicsContext* context, const ShadowData* shadow, const FloatRect& textRect, bool stroked, bool opaque, bool horizontal)
391 const FloatRect& boxRect, const ShadowData* shadow, bool stroked, bool horizontal)
568 const ShadowData* textShadow = paintInfo.forceBlackText ? 0 : styleToUse->textShadow();
601 const ShadowData* selectionShadow = textShadow;
619 const ShadowData* shadow = paintInfo.forceBlackText ? 0 : pseudoStyle->textShadow();
    [all...]
RenderBoxModelObject.h 28 #include "ShadowData.h"
InlineFlowBox.h 26 #include "ShadowData.h"
  /external/webkit/Source/WebCore/editing/mac/
EditorMac.mm 110 const ShadowData* shadow = style->textShadow();

Completed in 380 milliseconds

1 2