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  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java 390 PhysicsRigidBody shapeNode = new PhysicsRigidBody(shape, rootMass / (float) reccount);
392 shapeNode.setKinematic(mode == Mode.Kinetmatic);
395 link.rigidBody = shapeNode;
405 SixDofJoint joint = new SixDofJoint(parent, shapeNode, posToParent, new Vector3f(0, 0, 0f), true);
412 shapeNode.setUserObject(link);
413 parentShape = shapeNode;
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