1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 30 // This test tests that full code compiled without debug break slots 31 // is recompiled with debug break slots when debugging is started. 32 33 // Get the Debug object exposed from the debug context global object. 34 Debug = debug.Debug 35 36 var bp; 37 var done = false; 38 var step_count = 0; 39 40 // Debug event listener which steps until the global variable done is true. 41 function listener(event, exec_state, event_data, data) { 42 if (event == Debug.DebugEvent.Break) { 43 if (!done) exec_state.prepareStep(Debug.StepAction.StepNext); 44 step_count++; 45 } 46 }; 47 48 // Set the global variables state to prpare the stepping test. 49 function prepare_step_test() { 50 done = false; 51 step_count = 0; 52 } 53 54 // Test function to step through. 55 function f() { 56 var i = 1; 57 var j = 2; 58 done = true; 59 }; 60 61 prepare_step_test(); 62 f(); 63 64 // Add the debug event listener. 65 Debug.setListener(listener); 66 67 bp = Debug.setBreakPoint(f, 1); 68 69 prepare_step_test(); 70 f(); 71 assertEquals(4, step_count); 72 Debug.clearBreakPoint(bp); 73 74 // Set a breakpoint on the first var statement (line 1). 75 bp = Debug.setBreakPoint(f, 1); 76 77 // Step through the function ensuring that the var statements are hit as well. 78 prepare_step_test(); 79 f(); 80 assertEquals(4, step_count); 81 82 // Clear the breakpoint and check that no stepping happens. 83 Debug.clearBreakPoint(bp); 84 prepare_step_test(); 85 f(); 86 assertEquals(0, step_count); 87 88 // Get rid of the debug event listener. 89 Debug.setListener(null); 90