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Lines Matching refs:Reachable

574   // For each target scope, make sure it's trivially reachable from
582 llvm::BitVector Reachable(Scopes.size(), false);
588 Reachable.reset();
595 Reachable.set(Min);
613 // we've marked reachable. For well-formed code this amortizes
619 if (Reachable.test(Scope)) {
620 // If we find something reachable, mark all the scopes we just
621 // walked through as reachable.
623 Reachable.set(S);
629 // gotten shallower than the shallowest reachable scope.