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Lines Matching refs:skeleton

23  * The Skeleton control deforms a model according to a skeleton, 
32 * The skeleton of the model
34 private Skeleton skeleton;
52 * Creates a skeleton control.
56 * @param skeleton the skeleton
58 public SkeletonControl(Skeleton skeleton) {
59 this.skeleton = skeleton;
63 * Creates a skeleton control.
65 * @param targets the meshes controlled by the skeleton
66 * @param skeleton the skeleton
69 SkeletonControl(Mesh[] targets, Skeleton skeleton) {
70 this.skeleton = skeleton;
134 Matrix4f[] offsetMatrices = skeleton.computeSkinningMatrices();
201 clone.skeleton = ctrl.getSkeleton();
214 Bone clonedBone = clone.skeleton.getBone(originalBone.getName());
231 Bone b = skeleton.getBone(boneName);
234 + "in the skeleton.");
244 * returns the skeleton of this control
247 public Skeleton getSkeleton() {
248 return skeleton;
252 * sets the skeleton for this control
253 * @param skeleton
255 // public void setSkeleton(Skeleton skeleton) {
256 // this.skeleton = skeleton;
535 oc.write(skeleton, "skeleton", null);
547 skeleton = (Skeleton) in.readSavable("skeleton", null);