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Lines Matching refs:numrects

134 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect* rects);
1015 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects)
1043 for ( i=0; i<numrects; ++i ) {
1050 for ( i=0; i<numrects; ++i ) {
1065 for ( i=0; i<numrects; ++i ) {
1069 video->UpdateRects(this, numrects, rects);
1070 for ( i=0; i<numrects; ++i ) {
1075 video->UpdateRects(this, numrects, rects);
1522 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect *rects)
1525 SDL_GL_UpdateRects(numrects, rects);
1530 void SDL_GL_UpdateRects(int numrects, SDL_Rect *rects)
1537 for ( i = 0; i < numrects; i++ )