Lines Matching full:increment
165 flag roundNearestEven, increment;
170 increment = ( (int64_t) absZ1 < 0 );
173 increment = 0;
177 increment = ( roundingMode == float_round_down ) && absZ1;
180 increment = ( roundingMode == float_round_up ) && absZ1;
184 if ( increment ) {
668 flag roundNearestEven, increment, isTiny;
745 increment = ( (int64_t) zSig1 < 0 );
748 increment = 0;
752 increment = ( roundingMode == float_round_down ) && zSig1;
755 increment = ( roundingMode == float_round_up ) && zSig1;
763 && increment
781 || ! increment
788 increment = ( (int64_t) zSig1 < 0 );
792 increment = ( roundingMode == float_round_down ) && zSig1;
795 increment = ( roundingMode == float_round_up ) && zSig1;
798 if ( increment ) {
808 if ( increment ) {
996 flag roundNearestEven, increment, isTiny;
1000 increment = ( (int64_t) zSig2 < 0 );
1003 increment = 0;
1007 increment = ( roundingMode == float_round_down ) && zSig2;
1010 increment = ( roundingMode == float_round_up ) && zSig2;
1023 && increment
1049 || ! increment
1061 increment = ( (int64_t) zSig2 < 0 );
1065 increment = ( roundingMode == float_round_down ) && zSig2;
1068 increment = ( roundingMode == float_round_up ) && zSig2;
1074 if ( increment ) {
2854 uint32_t increment;
2896 increment = (mask + 1) >> 1;
2897 if ((aSig & mask) == increment) {
2898 increment = aSig & (increment << 1);
2902 increment = aSign ? 0 : mask;
2905 increment = aSign ? mask : 0;
2908 increment = 0;
2911 aSig += increment;