Lines Matching refs:y1
30 SkFDot6 x0, y0, x1, y1;
38 y1 = int(p1.fY * scale);
44 y1 = p1.fY >> shift;
50 if (y0 > y1) {
52 SkTSwap(y0, y1);
57 int bot = SkFDot6Round(y1);
68 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
85 int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1)
92 y1 >>= 10;
94 SkASSERT(y0 <= y1);
97 int bot = SkFDot6Round(y1);
108 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
171 SkFDot6 x0, y0, x1, y1, x2, y2;
179 y1 = int(pts[1].fY * scale);
187 y1 = pts[1].fY >> shift;
200 SkASSERT(y0 <= y1 && y1 <= y2);
212 SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2;
235 A = SkFDot6ToFixed(y0 - y1 - y1 + y2);
236 B = SkFDot6ToFixed(y1 - y0 + y1 - y0);
312 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3;
320 y1 = int(pts[1].fY * scale);
330 y1 = pts[1].fY >> shift;
344 SkTSwap(y1, y2);
365 SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3);
400 B = SkFDot6UpShift(3 * (y1 - y0), upShift);
401 C = SkFDot6UpShift(3 * (y0 - y1 - y1 + y2), upShift);
402 D = SkFDot6UpShift(y3 + 3 * (y1 - y2) - y0, upShift);