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Lines Matching refs:STOPPED

62     static final int STOPPED    = 0; // Not yet playing
125 * an animation (if state == STOPPED). Also used to end an animation that
127 * STOPPED, RUNNING, SEEKED.
129 int mPlayingState = STOPPED;
513 if (!mInitialized || mPlayingState == STOPPED) {
906 mPlayingState = STOPPED;
914 mPlayingState = STOPPED;
931 if (mPlayingState != STOPPED
1008 mPlayingState = STOPPED;
1122 if (mPlayingState == STOPPED) {
1192 anim.mPlayingState = STOPPED;