Lines Matching defs:Program
30 * Program is a base class for all the objects that modify
34 public class Program extends BaseObj {
42 * TextureType specifies what textures are attached to Program
76 Program(int id, RenderScript rs) {
81 * Program object can have zero or more constant allocations
90 * Returns the type of the constant buffer used in the program
104 * Returns the number of textures used in this program object
138 * program
141 * @param slot index within the program's list of constant
157 * Binds a texture to be used in the program
160 * @param slot index within the program's list of textures
183 * @param slot index within the program's list of textures to
228 * Sets the GLSL shader code to be used in the program
239 * Sets the GLSL shader code to be used in the program
301 * Adds constant (uniform) inputs to the program
304 * object to be used as constant inputs to the Program
321 * Adds a texture input to the Program
333 * Adds a texture input to the Program
352 protected void initProgram(Program p) {