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Lines Matching defs:shadow

35         INIT_LOGD("  Setting drop shadow cache size to %sMB", property);
38 INIT_LOGD(" Using default drop shadow cache size of %.2fMB",
88 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize);
110 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(paint, text, 0,
114 texture->left = shadow.penX;
115 texture->top = shadow.penY;
116 texture->width = shadow.width;
117 texture->height = shadow.height;
121 const uint32_t size = shadow.width * shadow.height;
138 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
145 ALOGD("Shadow texture created, size = %d", texture->bitmapSize);
156 // Cleanup shadow
157 delete[] shadow.image;