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Lines Matching defs:weights

96                 getSample##vecsize(rs_allocation a, float2 weights,                             \
102 return p0 * weights.x + p1 * weights.y; \
106 getSample##vecsize(rs_allocation a, float4 weights, \
116 return p0 * weights.x + p1 * weights.y + p2 * weights.z + p3 * weights.w; \
184 result.xyz = getSample565(a, weights, iPixel, next, lod); \
190 result.x = getSample1(a, weights, iPixel, next, lod); \
193 result.xy = getSample2(a, weights, iPixel, next, lod); \
196 result.xyz = getSample3(a, weights, iPixel, next, lod); \
199 result = getSample4(a, weights, iPixel, next, lod); \
234 getBilinearSample(rs_allocation a, float2 weights,
241 getBilinearSample(rs_allocation a, float4 weights,
279 float2 weights;
280 weights.x = oneMinusFrac;
281 weights.y = frac;
286 return getBilinearSample(a, weights, location, next, vecSize, dt, lod);
335 float4 weights;
336 weights.x = oneMinusFrac.x * oneMinusFrac.y;
337 weights.y = frac.x * oneMinusFrac.y;
338 weights.z = oneMinusFrac.x * frac.y;
339 weights.w = frac.x * frac.y;
348 return getBilinearSample(a, weights, location, next, vecSize, dt, lod);