Home | History | Annotate | Download | only in libagl

Lines Matching refs:m_dx01

239     m_dx01 = v1->window.x - v0->window.x;
243 m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
249 m_dx01 = m_dy02 = v1->window.x - v0->window.x;
251 m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
273 s = 32 - gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
288 m_dx01 = gglMulx(m_dx01, d, s);
296 const int A = gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
322 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
339 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
355 int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);