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Lines Matching refs:m_dx20

241     m_dx20 = v0->window.x - v2->window.x;
243 m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
250 m_dy10 = m_dx20 = v0->window.y - v1->window.y;
251 m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
273 s = 32 - gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
290 m_dx20 = gglMulx(m_dx20, d, s);
296 const int A = gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
322 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
339 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
355 int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);