Lines Matching full:void
1 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program)
2 GL_ENTRY(void, glActiveTexture, GLenum texture)
3 GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
4 GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref)
5 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
6 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
7 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
8 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
9 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id)
10 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
11 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
12 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
13 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
14 GL_ENTRY(void, glBindProgramPipelineEXT, GLuint pipeline)
15 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
16 GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
17 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
18 GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
19 GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
20 GL_ENTRY(void, glBlendEquation, GLenum mode )
21 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
22 GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
23 GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
24 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
25 GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
26 GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
27 GL_ENTRY(void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
28 GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
29 GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
32 GL_ENTRY(void, glClear, GLbitfield mask)
33 GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
34 GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
35 GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
36 GL_ENTRY(void, glClearDepthf, GLclampf depth)
37 GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
38 GL_ENTRY(void, glClearDepthx, GLclampx depth)
39 GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
40 GL_ENTRY(void, glClearStencil, GLint s)
41 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
42 GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
43 GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn)
44 GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
45 GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
46 GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn)
47 GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
48 GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
49 GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
50 GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
51 GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
52 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
53 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
54 GL_ENTRY(void, glCompileShader, GLuint shader)
55 GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
56 GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
57 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
58 GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
59 GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
60 GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
61 GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
62 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
63 GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
64 GL_ENTRY(GLuint, glCreateProgram, void)
67 GL_ENTRY(void, glCullFace, GLenum mode)
68 GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
69 GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
70 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
71 GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
72 GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
73 GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
74 GL_ENTRY(void, glDeleteProgram, GLuint program)
75 GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint *pipelines)
76 GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint *ids)
77 GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
78 GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
79 GL_ENTRY(void, glDeleteShader, GLuint shader)
80 GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
81 GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
82 GL_ENTRY(void, glDepthFunc, GLenum func)
83 GL_ENTRY(void, glDepthMask, GLboolean flag)
84 GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
85 GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
86 GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
87 GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
88 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
89 GL_ENTRY(void, glDisable, GLenum cap)
90 GL_ENTRY(void, glDisableClientState, GLenum array)
91 GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
92 GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
93 GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
94 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
95 GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum *bufs)
96 GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
97 GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
98 GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
99 GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
100 GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
101 GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
102 GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
103 GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
104 GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
105 GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
106 GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
107 GL_ENTRY(void, glEnable, GLenum cap)
108 GL_ENTRY(void, glEnableClientState, GLenum array)
109 GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
110 GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
111 GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
112 GL_ENTRY(void, glEndQueryEXT, GLenum target)
113 GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
114 GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params)
115 GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
116 GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
117 GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
118 GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
119 GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
120 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
121 GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
122 GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
123 GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
125 GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
126 GL_ENTRY(void, glFinish, void)
127 GL_ENTRY(void, glFinishFenceNV, GLuint fence)
128 GL_ENTRY(void, glFlush, void)
129 GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
130 GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
131 GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
132 GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
133 GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
134 GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
135 GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
136 GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
137 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
138 GL_ENTRY(void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
139 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
140 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
141 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
142 GL_ENTRY(void, glFrontFace, GLenum mode)
143 GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
144 GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
145 GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
146 GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
147 GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
148 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
149 GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
150 GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
151 GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
152 GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint *pipelines)
153 GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint *ids)
154 GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
155 GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
156 GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
157 GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
158 GL_ENTRY(void, glGenerateMipmap, GLenum target)
159 GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
160 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
161 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
162 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
164 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
165 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
166 GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params)
167 GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
168 GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
169 GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
170 GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
171 GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
172 GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
173 GL_ENTRY(GLenum, glGetError, void)
174 GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
175 GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
176 GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
177 GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
178 GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
179 GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
180 GL_ENTRY(GLenum, glGetGraphicsResetStatusEXT, void)
181 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
182 GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
183 GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
184 GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
185 GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
186 GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
187 GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
188 GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
189 GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
190 GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data)
191 GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
192 GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
193 GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
194 GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
195 GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
196 GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
197 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
198 GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
199 GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint *params)
200 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
201 GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint *params)
202 GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint *params)
203 GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
204 GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
205 GL_ENTRY(void
206 GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
207 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
208 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
210 GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
211 GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
212 GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
213 GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
214 GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
215 GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
216 GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
217 GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
218 GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
219 GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
220 GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
222 GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
223 GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
224 GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
225 GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
226 GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
227 GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float *params)
228 GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint *params)
229 GL_ENTRY(void, glHint, GLenum target, GLenum mode)
230 GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar *marker)
244 GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar *label)
245 GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
246 GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
247 GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
248 GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
249 GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
250 GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
251 GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
252 GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
253 GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
254 GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
255 GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
256 GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
257 GL_ENTRY(void, glLineWidth, GLfloat width)
258 GL_ENTRY(void, glLineWidthx, GLfixed width)
259 GL_ENTRY(void, glLineWidthxOES, GLfixed width)
260 GL_ENTRY(void, glLinkProgram, GLuint program)
261 GL_ENTRY(void, glLoadIdentity, void)
262 GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
263 GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
264 GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
265 GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
266 GL_ENTRY(void, glLogicOp, GLenum opcode)
267 GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
268 GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
269 GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
270 GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
271 GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
272 GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
273 GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
274 GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
275 GL_ENTRY(void, glMatrixMode, GLenum mode)
276 GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
277 GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
278 GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
279 GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
280 GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
281 GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
282 GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
283 GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
284 GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
285 GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
286 GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
287 GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
288 GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
289 GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
290 GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
291 GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
292 GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
293 GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
294 GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
295 GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
296 GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
297 GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
298 GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
299 GL_ENTRY(void, glPointSize, GLfloat size)
300 GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
301 GL_ENTRY(void, glPointSizex, GLfixed size)
302 GL_ENTRY(void, glPointSizexOES, GLfixed size)
303 GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
304 GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
305 GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
306 GL_ENTRY(void, glPopGroupMarkerEXT, void)
307 GL_ENTRY(void, glPopMatrix, void)
308 GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
309 GL_ENTRY(void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value)
310 GL_ENTRY(void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x)
311 GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
312 GL_ENTRY(void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x)
313 GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
314 GL_ENTRY(void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y)
315 GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
316 GL_ENTRY(void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y)
317 GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
318 GL_ENTRY(void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
319 GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
320 GL_ENTRY(void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z)
321 GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
322 GL_ENTRY(void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
323 GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
324 GL_ENTRY(void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
325 GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
326 GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
327 GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
328 GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
329 GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar *marker)
330 GL_ENTRY(void, glPushMatrix, void)
332 GL_ENTRY(void, glReadBufferNV, GLenum mode)
333 GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
334 GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
335 GL_ENTRY(void, glReleaseShaderCompiler, void)
336 GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
337 GL_ENTRY(void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
338 GL_ENTRY(void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
339 GL_ENTRY(void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
340 GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
341 GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
342 GL_ENTRY(void, glResolveMultisampleFramebufferAPPLE, void)
343 GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
344 GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
345 GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
346 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
347 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
348 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
349 GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
350 GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
351 GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
352 GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
353 GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
354 GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
355 GL_ENTRY(void, glShadeModel, GLenum mode)
356 GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
357 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length)
358 GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
359 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
360 GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
361 GL_ENTRY(void, glStencilMask, GLuint mask)
362 GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
363 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
364 GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
366 GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
367 GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
368 GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
369 GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
370 GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
371 GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
372 GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
373 GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
374 GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
375 GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
376 GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
377 GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
378 GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
379 GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
380 GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
381 GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
382 GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
383 GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
384 GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
385 GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
386 GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
387 GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
388 GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
389 GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
390 GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
391 GL_ENTRY(void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
392 GL_ENTRY(void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
393 GL_ENTRY(void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
394 GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
395 GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
396 GL_ENTRY(void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
397 GL_ENTRY(void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
398 GL_ENTRY(void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
399 GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
400 GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
401 GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
402 GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
403 GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
404 GL_ENTRY(void, glUniform1i, GLint location, GLint x)
405 GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
406 GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
407 GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
408 GL_ENTRY(void
409 GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
410 GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
411 GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
412 GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
413 GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
414 GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
415 GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
416 GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
417 GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
418 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
419 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
420 GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
422 GL_ENTRY(void, glUseProgram, GLuint program)
423 GL_ENTRY(void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program)
424 GL_ENTRY(void, glValidateProgram, GLuint program)
425 GL_ENTRY(void, glValidateProgramPipelineEXT, GLuint pipeline)
426 GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
427 GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
428 GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
429 GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
430 GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
431 GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
432 GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
433 GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
434 GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
435 GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
436 GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
437 GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)