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Lines Matching defs:SDL_HWSURFACE

131 #define SDL_HWSURFACE	0x00000001	/* Surface is in video memory */
153 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
303 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
319 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
483 * SDL_HWSURFACE means that the surface should be created in video memory,
503 * If the requested surface actually resides in video memory, SDL_HWSURFACE
506 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
527 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you