Lines Matching refs:Uint32
74 Uint32 Rmask;
75 Uint32 Gmask;
76 Uint32 Bmask;
77 Uint32 Amask;
80 Uint32 colorkey;
89 Uint32 flags; /* Read-only */
101 Uint32 unused1; /* for binary compatibility */
104 Uint32 locked; /* Private */
150 Uint32 hw_available :1; /* Flag: Can you create hardware surfaces? */
151 Uint32 wm_available :1; /* Flag: Can you talk to a window manager? */
152 Uint32 UnusedBits1 :6;
153 Uint32 UnusedBits2 :1;
154 Uint32 blit_hw :1; /* Flag: Accelerated blits HW --> HW */
155 Uint32 blit_hw_CC :1; /* Flag: Accelerated blits with Colorkey */
156 Uint32 blit_hw_A :1; /* Flag: Accelerated blits with Alpha */
157 Uint32 blit_sw :1; /* Flag: Accelerated blits SW --> HW */
158 Uint32 blit_sw_CC :1; /* Flag: Accelerated blits with Colorkey */
159 Uint32 blit_sw_A :1; /* Flag: Accelerated blits with Alpha */
160 Uint32 blit_fill :1; /* Flag: Accelerated color fill */
161 Uint32 UnusedBits3 :16;
162 Uint32 video_mem; /* The total amount of video memory (in K) */
184 Uint32 format; /* Read-only */
195 Uint32 hw_overlay :1; /* Flag: This overlay hardware accelerated? */
196 Uint32 UnusedBits :31;
240 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags);
276 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
287 extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
348 (int width, int height, int bpp, Uint32 flags);
359 (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
449 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
456 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA
463 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt,
469 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
508 (Uint32 flags, int width, int height, int depth,
509 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
512 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
569 (SDL_Surface *surface, Uint32 flag, Uint32 key);
586 extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
622 (SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
718 (SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
758 Uint32 format, SDL_Surface *display);