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Lines Matching defs:tmu

102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface)
106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface);
449 static void ggl_texCoordGradScale8xv(void* con, GGLint tmu, const int32_t* grad)
452 texture_t& u = c->state.texture[tmu];
499 static void ggl_activeTexture(void* con, GGLuint tmu)
502 if (tmu >= GGLuint(GGL_TEXTURE_UNIT_COUNT)) {
506 c->activeTMUIndex = tmu;
507 c->activeTMU = &(c->state.texture[tmu]);
714 const uint32_t tmu = c->activeTMUIndex;
716 const uint32_t mask = 1UL << tmu;