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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIOPOLICYINTERFACE_H
     18 #define ANDROID_AUDIOPOLICYINTERFACE_H
     19 
     20 #include <media/AudioSystem.h>
     21 #include <media/ToneGenerator.h>
     22 #include <utils/String8.h>
     23 
     24 #include <hardware_legacy/AudioSystemLegacy.h>
     25 
     26 namespace android_audio_legacy {
     27     using android::Vector;
     28     using android::String8;
     29     using android::ToneGenerator;
     30 
     31 // ----------------------------------------------------------------------------
     32 
     33 // The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces
     34 // between the platform specific audio policy manager and Android generic audio policy manager.
     35 // The platform specific audio policy manager must implement methods of the AudioPolicyInterface class.
     36 // This implementation makes use of the AudioPolicyClientInterface to control the activity and
     37 // configuration of audio input and output streams.
     38 //
     39 // The platform specific audio policy manager is in charge of the audio routing and volume control
     40 // policies for a given platform.
     41 // The main roles of this module are:
     42 //   - keep track of current system state (removable device connections, phone state, user requests...).
     43 //   System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface.
     44 //   - process getOutput() queries received when AudioTrack objects are created: Those queries
     45 //   return a handler on an output that has been selected, configured and opened by the audio policy manager and that
     46 //   must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method.
     47 //   When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide
     48 //   to close or reconfigure the output depending on other streams using this output and current system state.
     49 //   - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs.
     50 //   - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value
     51 //   applicable to each output as a function of platform specific settings and current output route (destination device). It
     52 //   also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries).
     53 //
     54 // The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so)
     55 // and is linked with libaudioflinger.so
     56 
     57 
     58 //    Audio Policy Manager Interface
     59 class AudioPolicyInterface
     60 {
     61 
     62 public:
     63     virtual ~AudioPolicyInterface() {}
     64     //
     65     // configuration functions
     66     //
     67 
     68     // indicate a change in device connection status
     69     virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
     70                                           AudioSystem::device_connection_state state,
     71                                           const char *device_address) = 0;
     72     // retrieve a device connection status
     73     virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
     74                                                                           const char *device_address) = 0;
     75     // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode
     76     virtual void setPhoneState(int state) = 0;
     77     // force using a specific device category for the specified usage
     78     virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0;
     79     // retrieve current device category forced for a given usage
     80     virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0;
     81     // set a system property (e.g. camera sound always audible)
     82     virtual void setSystemProperty(const char* property, const char* value) = 0;
     83     // check proper initialization
     84     virtual status_t initCheck() = 0;
     85 
     86     //
     87     // Audio routing query functions
     88     //
     89 
     90     // request an output appropriate for playback of the supplied stream type and parameters
     91     virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
     92                                         uint32_t samplingRate = 0,
     93                                         uint32_t format = AudioSystem::FORMAT_DEFAULT,
     94                                         uint32_t channels = 0,
     95                                         AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT) = 0;
     96     // indicates to the audio policy manager that the output starts being used by corresponding stream.
     97     virtual status_t startOutput(audio_io_handle_t output,
     98                                  AudioSystem::stream_type stream,
     99                                  int session = 0) = 0;
    100     // indicates to the audio policy manager that the output stops being used by corresponding stream.
    101     virtual status_t stopOutput(audio_io_handle_t output,
    102                                 AudioSystem::stream_type stream,
    103                                 int session = 0) = 0;
    104     // releases the output.
    105     virtual void releaseOutput(audio_io_handle_t output) = 0;
    106 
    107     // request an input appropriate for record from the supplied device with supplied parameters.
    108     virtual audio_io_handle_t getInput(int inputSource,
    109                                     uint32_t samplingRate = 0,
    110                                     uint32_t Format = AudioSystem::FORMAT_DEFAULT,
    111                                     uint32_t channels = 0,
    112                                     AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0;
    113     // indicates to the audio policy manager that the input starts being used.
    114     virtual status_t startInput(audio_io_handle_t input) = 0;
    115     // indicates to the audio policy manager that the input stops being used.
    116     virtual status_t stopInput(audio_io_handle_t input) = 0;
    117     // releases the input.
    118     virtual void releaseInput(audio_io_handle_t input) = 0;
    119 
    120     //
    121     // volume control functions
    122     //
    123 
    124     // initialises stream volume conversion parameters by specifying volume index range.
    125     virtual void initStreamVolume(AudioSystem::stream_type stream,
    126                                       int indexMin,
    127                                       int indexMax) = 0;
    128 
    129     // sets the new stream volume at a level corresponding to the supplied index for the
    130     // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
    131     // setting volume for all devices
    132     virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
    133                                           int index,
    134                                           audio_devices_t device) = 0;
    135 
    136     // retrieve current volume index for the specified stream and the
    137     // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
    138     // querying the volume of the active device.
    139     virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
    140                                           int *index,
    141                                           audio_devices_t device) = 0;
    142 
    143     // return the strategy corresponding to a given stream type
    144     virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0;
    145 
    146     // return the enabled output devices for the given stream type
    147     virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0;
    148 
    149     // Audio effect management
    150     virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc) = 0;
    151     virtual status_t registerEffect(effect_descriptor_t *desc,
    152                                     audio_io_handle_t io,
    153                                     uint32_t strategy,
    154                                     int session,
    155                                     int id) = 0;
    156     virtual status_t unregisterEffect(int id) = 0;
    157     virtual status_t setEffectEnabled(int id, bool enabled) = 0;
    158 
    159     virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0;
    160 
    161     //dump state
    162     virtual status_t    dump(int fd) = 0;
    163 };
    164 
    165 
    166 // Audio Policy client Interface
    167 class AudioPolicyClientInterface
    168 {
    169 public:
    170     virtual ~AudioPolicyClientInterface() {}
    171 
    172     //
    173     // Audio HW module functions
    174     //
    175 
    176     // loads a HW module.
    177     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
    178 
    179     //
    180     // Audio output Control functions
    181     //
    182 
    183     // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
    184     // in case the audio policy manager has no specific requirements for the output being opened.
    185     // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
    186     // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
    187     virtual audio_io_handle_t openOutput(audio_module_handle_t module,
    188                                          audio_devices_t *pDevices,
    189                                          uint32_t *pSamplingRate,
    190                                          audio_format_t *pFormat,
    191                                          audio_channel_mask_t *pChannelMask,
    192                                          uint32_t *pLatencyMs,
    193                                          audio_output_flags_t flags) = 0;
    194     // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
    195     // a special mixer thread in the AudioFlinger.
    196     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0;
    197     // closes the output stream
    198     virtual status_t closeOutput(audio_io_handle_t output) = 0;
    199     // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
    200     // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
    201     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
    202     // restores a suspended output.
    203     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
    204 
    205     //
    206     // Audio input Control functions
    207     //
    208 
    209     // opens an audio input
    210     virtual audio_io_handle_t openInput(audio_module_handle_t module,
    211                                         audio_devices_t *pDevices,
    212                                         uint32_t *pSamplingRate,
    213                                         audio_format_t *pFormat,
    214                                         audio_channel_mask_t *pChannelMask) = 0;
    215     // closes an audio input
    216     virtual status_t closeInput(audio_io_handle_t input) = 0;
    217     //
    218     // misc control functions
    219     //
    220 
    221     // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
    222     // for each output (destination device) it is attached to.
    223     virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0;
    224 
    225     // FIXME ignores output, should be renamed to invalidateStreamOuput(stream)
    226     // reroute a given stream type to the specified output
    227     virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0;
    228 
    229     // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
    230     virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0;
    231     // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
    232     virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
    233 
    234     // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
    235     // over a telephony device during a phone call.
    236     virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
    237     virtual status_t stopTone() = 0;
    238 
    239     // set down link audio volume.
    240     virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
    241 
    242     // move effect to the specified output
    243     virtual status_t moveEffects(int session,
    244                                      audio_io_handle_t srcOutput,
    245                                      audio_io_handle_t dstOutput) = 0;
    246 
    247 };
    248 
    249 extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface);
    250 extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface);
    251 
    252 
    253 }; // namespace android
    254 
    255 #endif // ANDROID_AUDIOPOLICYINTERFACE_H
    256