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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_ELEMENTS_H_
     29 #define V8_ELEMENTS_H_
     30 
     31 #include "objects.h"
     32 #include "heap.h"
     33 #include "isolate.h"
     34 
     35 namespace v8 {
     36 namespace internal {
     37 
     38 // Abstract base class for handles that can operate on objects with differing
     39 // ElementsKinds.
     40 class ElementsAccessor {
     41  public:
     42   explicit ElementsAccessor(const char* name) : name_(name) { }
     43   virtual ~ElementsAccessor() { }
     44 
     45   virtual ElementsKind kind() const = 0;
     46   const char* name() const { return name_; }
     47 
     48   // Returns true if a holder contains an element with the specified key
     49   // without iterating up the prototype chain.  The caller can optionally pass
     50   // in the backing store to use for the check, which must be compatible with
     51   // the ElementsKind of the ElementsAccessor. If backing_store is NULL, the
     52   // holder->elements() is used as the backing store.
     53   virtual bool HasElement(Object* receiver,
     54                           JSObject* holder,
     55                           uint32_t key,
     56                           FixedArrayBase* backing_store = NULL) = 0;
     57 
     58   // Returns the element with the specified key or undefined if there is no such
     59   // element. This method doesn't iterate up the prototype chain.  The caller
     60   // can optionally pass in the backing store to use for the check, which must
     61   // be compatible with the ElementsKind of the ElementsAccessor. If
     62   // backing_store is NULL, the holder->elements() is used as the backing store.
     63   virtual MaybeObject* Get(Object* receiver,
     64                            JSObject* holder,
     65                            uint32_t key,
     66                            FixedArrayBase* backing_store = NULL) = 0;
     67 
     68   // Modifies the length data property as specified for JSArrays and resizes the
     69   // underlying backing store accordingly. The method honors the semantics of
     70   // changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
     71   // have non-deletable elements can only be shrunk to the size of highest
     72   // element that is non-deletable.
     73   virtual MaybeObject* SetLength(JSArray* holder,
     74                                  Object* new_length) = 0;
     75 
     76   // Modifies both the length and capacity of a JSArray, resizing the underlying
     77   // backing store as necessary. This method does NOT honor the semantics of
     78   // EcmaScript 5.1 15.4.5.2, arrays can be shrunk beyond non-deletable
     79   // elements. This method should only be called for array expansion OR by
     80   // runtime JavaScript code that use InternalArrays and don't care about
     81   // EcmaScript 5.1 semantics.
     82   virtual MaybeObject* SetCapacityAndLength(JSArray* array,
     83                                             int capacity,
     84                                             int length) = 0;
     85 
     86   // Deletes an element in an object, returning a new elements backing store.
     87   virtual MaybeObject* Delete(JSObject* holder,
     88                               uint32_t key,
     89                               JSReceiver::DeleteMode mode) = 0;
     90 
     91   // If kCopyToEnd is specified as the copy_size to CopyElements, it copies all
     92   // of elements from source after source_start to the destination array.
     93   static const int kCopyToEnd = -1;
     94   // If kCopyToEndAndInitializeToHole is specified as the copy_size to
     95   // CopyElements, it copies all of elements from source after source_start to
     96   // destination array, padding any remaining uninitialized elements in the
     97   // destination array with the hole.
     98   static const int kCopyToEndAndInitializeToHole = -2;
     99 
    100   // Copy elements from one backing store to another. Typically, callers specify
    101   // the source JSObject or JSArray in source_holder. If the holder's backing
    102   // store is available, it can be passed in source and source_holder is
    103   // ignored.
    104   virtual MaybeObject* CopyElements(JSObject* source_holder,
    105                                     uint32_t source_start,
    106                                     FixedArrayBase* destination,
    107                                     ElementsKind destination_kind,
    108                                     uint32_t destination_start,
    109                                     int copy_size,
    110                                     FixedArrayBase* source = NULL) = 0;
    111 
    112   MaybeObject* CopyElements(JSObject* from_holder,
    113                             FixedArrayBase* to,
    114                             ElementsKind to_kind,
    115                             FixedArrayBase* from = NULL) {
    116     return CopyElements(from_holder, 0, to, to_kind, 0,
    117                         kCopyToEndAndInitializeToHole, from);
    118   }
    119 
    120   virtual MaybeObject* AddElementsToFixedArray(Object* receiver,
    121                                                JSObject* holder,
    122                                                FixedArray* to,
    123                                                FixedArrayBase* from = NULL) = 0;
    124 
    125   // Returns a shared ElementsAccessor for the specified ElementsKind.
    126   static ElementsAccessor* ForKind(ElementsKind elements_kind) {
    127     ASSERT(elements_kind < kElementsKindCount);
    128     return elements_accessors_[elements_kind];
    129   }
    130 
    131   static ElementsAccessor* ForArray(FixedArrayBase* array);
    132 
    133   static void InitializeOncePerProcess();
    134 
    135  protected:
    136   friend class NonStrictArgumentsElementsAccessor;
    137 
    138   virtual uint32_t GetCapacity(FixedArrayBase* backing_store) = 0;
    139 
    140   // Element handlers distinguish between indexes and keys when they manipulate
    141   // elements.  Indexes refer to elements in terms of their location in the
    142   // underlying storage's backing store representation, and are between 0 and
    143   // GetCapacity.  Keys refer to elements in terms of the value that would be
    144   // specified in JavaScript to access the element. In most implementations,
    145   // keys are equivalent to indexes, and GetKeyForIndex returns the same value
    146   // it is passed. In the NumberDictionary ElementsAccessor, GetKeyForIndex maps
    147   // the index to a key using the KeyAt method on the NumberDictionary.
    148   virtual uint32_t GetKeyForIndex(FixedArrayBase* backing_store,
    149                                   uint32_t index) = 0;
    150 
    151  private:
    152   static ElementsAccessor** elements_accessors_;
    153   const char* name_;
    154 
    155   DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
    156 };
    157 
    158 
    159 void CopyObjectToObjectElements(FixedArray* from_obj,
    160                                 ElementsKind from_kind,
    161                                 uint32_t from_start,
    162                                 FixedArray* to_obj,
    163                                 ElementsKind to_kind,
    164                                 uint32_t to_start,
    165                                 int copy_size);
    166 
    167 
    168 } }  // namespace v8::internal
    169 
    170 #endif  // V8_ELEMENTS_H_
    171