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Searched
defs:Gesture
(Results
1 - 14
of
14
) sorted by null
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
Gesture.java
27
* A
gesture
is a mouse or keyboard driven user operation, such as a
30
* canceled. A
gesture
is associated with a single undo transaction (although
32
*
gesture
can have a number of graphics {@link Overlay}s which are added and
33
* cleaned up on behalf of the
gesture
by the system.
38
* {@link
Gesture
} interface. There are pros and cons to using native drag
40
* In particular, you should use drag & drop if your
gesture
should:
46
* You might want to avoid using native drag & drop if your
gesture
should:
49
* canvas window (in a drag &
gesture
, as soon as you leave the canvas
54
* <li> Use no special cursor (for example, during a marquee selection
gesture
we
71
public abstract class
Gesture
{
[
all
...]
/frameworks/base/core/java/android/gesture/
Gesture.java
17
package android.
gesture
;
37
* A
gesture
is a hand-drawn shape on a touch screen. It can have one or multiple strokes.
38
* Each stroke is a sequence of timed points. A user-defined
gesture
can be recognized by
42
public class
Gesture
implements Parcelable {
59
public
Gesture
() {
65
Gesture
gesture
= new
Gesture
();
local
66
gesture
.mBoundingBox.set(mBoundingBox.left, mBoundingBox.top,
71
gesture
.mStrokes.add((GestureStroke)stroke.clone())
269
final Gesture
gesture
= new Gesture();
local
[
all
...]
/prebuilts/sdk/10/
android.jar
/prebuilts/sdk/11/
android.jar
/prebuilts/sdk/12/
android.jar
/prebuilts/sdk/14/
android.jar
/prebuilts/sdk/15/
android.jar
/prebuilts/sdk/16/
android.jar
/prebuilts/sdk/4/
android.jar
/prebuilts/sdk/5/
android.jar
/prebuilts/sdk/6/
android.jar
/prebuilts/sdk/8/
android.jar
/prebuilts/sdk/9/
android.jar
/prebuilts/sdk/current/
android.jar
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