GraphicsContext.h | 103 typedef struct HDC__* HDC; 465 HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers. 466 void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true); // The passed in HDC should be the one handed back by getWindowsContext. 467 void drawRoundCorner(bool newClip, RECT clipRect, RECT rectWin, HDC dc, int width, int height); 469 GraphicsContext(HDC, bool hasAlpha = false); // FIXME: To be removed. 471 HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers. 472 void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); // The passed in HDC should be the one handed back by getWindowsContext. 488 WindowsBitmap(HDC, IntSize) 491 HDC hdc() const { return m_hdc; } function in class:WebCore::GraphicsContext::WindowsBitmap [all...] |