OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:PRECISION
(Results
1 - 9
of
9
) sorted by null
/external/emma/core/java12/com/vladium/emma/report/
IItem.java
55
int COVERAGE_LINE_INSTR = 3; // total line instr coverage, scaled up by
PRECISION
72
int
PRECISION
= 100; // BUG_SF988160: increase overflow safety margin for very large projects
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ShaderParser.cpp
53
version 1.30.10 is the first version of GLSL Language containing
precision
qualifiers
55
all
precision
qualifiers from the shader source , otherwise we will use a shader parser
65
//XXX: Until proved otherwise, glsl doesn't know/use those
precision
macros, so we omit then
208
// parse the source and blank out
precision
statements
210
//
precision
{qualifier} {type};
216
//
precision
to be empty.
221
PRECISION
,
224
} statementState =
PRECISION
;
225
const char *
precision
= NULL;
local
265
case
PRECISION
[
all
...]
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
glslang_tab.h
46
PRECISION
= 262,
140
#define
PRECISION
262
256
TPrecision
precision
;
member in union:YYSTYPE::__anon14655::__anon14657
glslang_tab.cpp
73
PRECISION
= 262,
167
#define
PRECISION
262
319
TPrecision
precision
;
member in union:YYSTYPE::__anon14649::__anon14651
761
"MEDIUM_PRECISION", "LOW_PRECISION", "
PRECISION
", "ATTRIBUTE",
[
all
...]
/external/mesa3d/src/glsl/
glsl_parser.h
146
PRECISION
= 363,
glsl_parser.cpp
248
PRECISION
= 363,
864
"LOWP", "MEDIUMP", "HIGHP", "SUPERP", "
PRECISION
", "VERSION",
[
all
...]
/hardware/invensense/mlsdk/mllite/
ml.h
281
#define
PRECISION
10000.f
284
range.fraction = (long)((float)(x-(long)x)*
PRECISION
); \
288
x += ((float)range.fraction/
PRECISION
); \
/external/emma/lib/
emma.jar
/prebuilt/common/jython/
jython.jar
Completed in 102 milliseconds