1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package com.jme3.effect; 34 35 import com.jme3.renderer.Camera; 36 import java.util.Comparator; 37 38 @Deprecated 39 class ParticleComparator implements Comparator<Particle> { 40 41 private Camera cam; 42 43 public void setCamera(Camera cam){ 44 this.cam = cam; 45 } 46 47 public int compare(Particle p1, Particle p2) { 48 return 0; // unused 49 /* 50 if (p1.life <= 0 || p2.life <= 0) 51 return 0; 52 53 // if (p1.life <= 0) 54 // return 1; 55 // else if (p2.life <= 0) 56 // return -1; 57 58 float d1 = p1.distToCam, d2 = p2.distToCam; 59 60 if (d1 == -1){ 61 d1 = cam.distanceToNearPlane(p1.position); 62 p1.distToCam = d1; 63 } 64 if (d2 == -1){ 65 d2 = cam.distanceToNearPlane(p2.position); 66 p2.distToCam = d2; 67 } 68 69 if (d1 < d2) 70 return 1; 71 else if (d1 > d2) 72 return -1; 73 else 74 return 0; 75 */ 76 } 77 }