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  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Plane.java 40 * <code>Plane</code> defines a plane where Normal dot (x,y,z) = Constant.
42 * plane. The distance is pseudo due to the fact that it can be negative if the
43 * point is on the non-normal side of the plane.
48 public class Plane implements Savable, Cloneable, java.io.Serializable {
53 .getLogger(Plane.class.getName());
62 * Vector normal to the plane.
67 * Constant of the plane. See formula in class definition.
72 * Constructor instantiates a new <code>Plane</code> object. This is the
75 public Plane() {
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  /external/v8/benchmarks/
raytrace.js 66 // flog/shape/plane.js
467 Flog.RayTracer.Shape.Plane = Class.create();
469 Flog.RayTracer.Shape.Plane.prototype = {
513 return 'Plane [' + this.position + ', d=' + this.d + ']';
774 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
849 var plane = new Flog.RayTracer.Shape.Plane(
862 scene.shapes.push(plane);
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 61 // flog/shape/plane.js
493 Flog.RayTracer.Shape.Plane = Class.create();
495 Flog.RayTracer.Shape.Plane.prototype = {
539 return 'Plane [' + this.position + ', d=' + this.d + ']';
800 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
875 var plane = new Flog.RayTracer.Shape.Plane(
888 scene.shapes.push(plane);
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 61 // flog/shape/plane.js
493 Flog.RayTracer.Shape.Plane = Class.create();
495 Flog.RayTracer.Shape.Plane.prototype = {
539 return 'Plane [' + this.position + ', d=' + this.d + ']';
800 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
875 var plane = new Flog.RayTracer.Shape.Plane(
888 scene.shapes.push(plane);
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 61 // flog/shape/plane.js
462 Flog.RayTracer.Shape.Plane = Class.create();
464 Flog.RayTracer.Shape.Plane.prototype = {
508 return 'Plane [' + this.position + ', d=' + this.d + ']';
769 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
844 var plane = new Flog.RayTracer.Shape.Plane(
857 scene.shapes.push(plane);

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