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Searched
defs:RUNNING
(Results
1 - 25
of
45
) sorted by null
1
2
/external/chromium/base/synchronization/
condition_variable.h
149
// Note that
RUNNING
is an unlikely number to have in RAM by accident.
151
enum RunState { SHUTDOWN = 0,
RUNNING
= 64213 };
/external/guava/guava/src/com/google/common/util/concurrent/
Service.java
31
* <li>{@link State#
RUNNING
} -></li>
36
* If the service fails while starting,
running
or stopping, its state will be
59
* State#
RUNNING
}, {@link State#STOPPING} or {@link State#TERMINATED}. If
80
* Returns {@code true} if this service is {@linkplain State#
RUNNING
running
}.
91
* State#
RUNNING
running
}, this initiates service shutdown and returns
133
* A service in this state is transitioning to {@link #
RUNNING
}.
140
RUNNING
,
AbstractFuture.java
49
* failure in changing the future's state. Valid states are
running
,
209
*
RUNNING
to COMPLETING, that thread will then set the result of the
220
static final int
RUNNING
= 0;
341
* from {@link #
RUNNING
}. If the state is not in the
RUNNING
state we
351
boolean doCompletion = compareAndSetState(
RUNNING
, COMPLETING);
/external/chromium/chrome/browser/sync/glue/
data_type_controller.h
35
RUNNING
, // The controller is
running
and the data type is
/external/oprofile/libop/
op_interface.h
44
RUNNING
= 2
/frameworks/base/core/java/android/os/
AsyncTask.java
42
*
running
for long periods of time, it is highly recommended you use the various APIs
258
* Indicates that the task is
running
.
260
RUNNING
,
528
* {@link AsyncTask.Status#
RUNNING
} or {@link AsyncTask.Status#FINISHED}.
566
* {@link AsyncTask.Status#
RUNNING
} or {@link AsyncTask.Status#FINISHED}.
574
case
RUNNING
:
576
+ " the task is already
running
.");
584
mStatus = Status.
RUNNING
;
609
* still
running
. Each call to this method will trigger the execution of
/frameworks/support/v4/java/android/support/v4/content/
ModernAsyncTask.java
95
* Indicates that the task is
running
.
97
RUNNING
,
367
* {@link android.os.AsyncTask.Status#
RUNNING
} or
401
* {@link android.os.AsyncTask.Status#
RUNNING
}
408
case
RUNNING
:
410
+ " the task is already
running
.");
418
mStatus = Status.
RUNNING
;
439
* still
running
. Each call to this method will trigger the execution of
/libcore/luni/src/main/java/java/util/concurrent/
FutureTask.java
38
* Creates a <tt>FutureTask</tt> that will, upon
running
, execute the
51
* Creates a <tt>FutureTask</tt> that will, upon
running
, execute the
165
/** State value representing that task is
running
*/
166
private static final int
RUNNING
= 1;
180
* The thread
running
task. When nulled after set/cancel, this
298
if (!compareAndSetState(READY,
RUNNING
))
302
if (getState() ==
RUNNING
) { // recheck after setting thread
317
if (!compareAndSetState(READY,
RUNNING
))
321
if (getState() ==
RUNNING
)
324
return compareAndSetState(
RUNNING
, READY)
[
all
...]
ThreadPoolExecutor.java
48
* than corePoolSize threads are
running
, a new thread is created to
51
* threads
running
, a new thread will be created only if the queue is
104
* <li> If fewer than corePoolSize threads are
running
, the Executor
108
* <li> If corePoolSize or more threads are
running
, the Executor
286
* runState, indicating whether
running
, shutting down etc
305
*
RUNNING
: Accept new tasks and process queued tasks
318
*
RUNNING
-> SHUTDOWN
320
* (
RUNNING
or SHUTDOWN) -> STOP
339
private final AtomicInteger ctl = new AtomicInteger(ctlOf(
RUNNING
, 0));
344
private static final int
RUNNING
= -1 << COUNT_BITS
[
all
...]
/hardware/ti/omap4xxx/camera/inc/
BaseCameraAdapter.h
175
RUNNING
/development/samples/Snake/src/com/example/android/snake/
SnakeView.java
43
* Current mode of application: READY to run,
RUNNING
, or you have already
50
public static final int
RUNNING
= 2;
268
setMode(
RUNNING
);
278
setMode(
RUNNING
);
324
* Updates the current mode of the application (
RUNNING
or PAUSED or the like)
333
if (newMode ==
RUNNING
& oldMode !=
RUNNING
) {
393
* Handles the basic update loop, checking to see if we are in the
running
397
if (mMode ==
RUNNING
) {
/frameworks/base/core/java/android/animation/
ValueAnimator.java
33
* This class provides a simple timing engine for
running
animations
63
static final int
RUNNING
= 1; // Playing normally
127
* STOPPED,
RUNNING
, SEEKED.
489
* actions based on that time. If the animation is already
running
, then setCurrentPlayTime()
497
if (mPlayingState !=
RUNNING
) {
654
* @return the number of milliseconds to delay
running
the animation
705
* property being animated. This value is only sensible while the animation is
running
. The main
[
all
...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.equinox.app_1.3.1.R36x_v20100803.jar
org.eclipse.core.jobs_3.5.1.R36x_v20100824.jar
/development/samples/training/basic/ActivityLifecycle/libs/
android-support-v13.jar
/development/samples/training/multiscreen/newsreader/libs/
android-support-v4.jar
/prebuilts/tools/common/osgi/
osgi.jar
/sdk/testapps/jarCheckTests1/app/libs/
android-support-v4.jar
/sdk/testapps/jarCheckTests1/lib1/libs/
android-support-v4.jar
/sdk/testapps/jarCheckTests1/lib2/libs/
android-support-v4.jar
/sdk/testapps/jarCheckTests2/lib1/libs/
android-support-v4.jar
/sdk/testapps/jarCheckTests2/lib2/libs/
android-support-v4.jar
/sdk/testapps/jarCheckTests3/lib1/libs/
android-support-v4.jar
/sdk/testapps/javaProjectTest/lib1/libs/
android-support-v4.jar
/sdk/testapps/javaProjectTest/lib2/libs/
android-support-v4.jar
Completed in 5531 milliseconds
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