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  /external/chromium/base/synchronization/
condition_variable.h 149 // Note that RUNNING is an unlikely number to have in RAM by accident.
151 enum RunState { SHUTDOWN = 0, RUNNING = 64213 };
  /external/guava/guava/src/com/google/common/util/concurrent/
Service.java 31 * <li>{@link State#RUNNING} -&gt;</li>
36 * If the service fails while starting, running or stopping, its state will be
59 * State#RUNNING}, {@link State#STOPPING} or {@link State#TERMINATED}. If
80 * Returns {@code true} if this service is {@linkplain State#RUNNING running}.
91 * State#RUNNING running}, this initiates service shutdown and returns
133 * A service in this state is transitioning to {@link #RUNNING}.
140 RUNNING,
AbstractFuture.java 49 * failure in changing the future's state. Valid states are running,
209 * RUNNING to COMPLETING, that thread will then set the result of the
220 static final int RUNNING = 0;
341 * from {@link #RUNNING}. If the state is not in the RUNNING state we
351 boolean doCompletion = compareAndSetState(RUNNING, COMPLETING);
  /external/chromium/chrome/browser/sync/glue/
data_type_controller.h 35 RUNNING, // The controller is running and the data type is
  /external/oprofile/libop/
op_interface.h 44 RUNNING = 2
  /frameworks/base/core/java/android/os/
AsyncTask.java 42 * running for long periods of time, it is highly recommended you use the various APIs
258 * Indicates that the task is running.
260 RUNNING,
528 * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
566 * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
574 case RUNNING:
576 + " the task is already running.");
584 mStatus = Status.RUNNING;
609 * still running. Each call to this method will trigger the execution of
  /frameworks/support/v4/java/android/support/v4/content/
ModernAsyncTask.java 95 * Indicates that the task is running.
97 RUNNING,
367 * {@link android.os.AsyncTask.Status#RUNNING} or
401 * {@link android.os.AsyncTask.Status#RUNNING}
408 case RUNNING:
410 + " the task is already running.");
418 mStatus = Status.RUNNING;
439 * still running. Each call to this method will trigger the execution of
  /libcore/luni/src/main/java/java/util/concurrent/
FutureTask.java 38 * Creates a <tt>FutureTask</tt> that will, upon running, execute the
51 * Creates a <tt>FutureTask</tt> that will, upon running, execute the
165 /** State value representing that task is running */
166 private static final int RUNNING = 1;
180 * The thread running task. When nulled after set/cancel, this
298 if (!compareAndSetState(READY, RUNNING))
302 if (getState() == RUNNING) { // recheck after setting thread
317 if (!compareAndSetState(READY, RUNNING))
321 if (getState() == RUNNING)
324 return compareAndSetState(RUNNING, READY)
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ThreadPoolExecutor.java 48 * than corePoolSize threads are running, a new thread is created to
51 * threads running, a new thread will be created only if the queue is
104 * <li> If fewer than corePoolSize threads are running, the Executor
108 * <li> If corePoolSize or more threads are running, the Executor
286 * runState, indicating whether running, shutting down etc
305 * RUNNING: Accept new tasks and process queued tasks
318 * RUNNING -> SHUTDOWN
320 * (RUNNING or SHUTDOWN) -> STOP
339 private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));
344 private static final int RUNNING = -1 << COUNT_BITS
    [all...]
  /hardware/ti/omap4xxx/camera/inc/
BaseCameraAdapter.h 175 RUNNING
  /development/samples/Snake/src/com/example/android/snake/
SnakeView.java 43 * Current mode of application: READY to run, RUNNING, or you have already
50 public static final int RUNNING = 2;
268 setMode(RUNNING);
278 setMode(RUNNING);
324 * Updates the current mode of the application (RUNNING or PAUSED or the like)
333 if (newMode == RUNNING & oldMode != RUNNING) {
393 * Handles the basic update loop, checking to see if we are in the running
397 if (mMode == RUNNING) {
  /frameworks/base/core/java/android/animation/
ValueAnimator.java 33 * This class provides a simple timing engine for running animations
63 static final int RUNNING = 1; // Playing normally
127 * STOPPED, RUNNING, SEEKED.
489 * actions based on that time. If the animation is already running, then setCurrentPlayTime()
497 if (mPlayingState != RUNNING) {
654 * @return the number of milliseconds to delay running the animation
705 * property being animated. This value is only sensible while the animation is running. The main
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.equinox.app_1.3.1.R36x_v20100803.jar 
org.eclipse.core.jobs_3.5.1.R36x_v20100824.jar 
  /development/samples/training/basic/ActivityLifecycle/libs/
android-support-v13.jar 
  /development/samples/training/multiscreen/newsreader/libs/
android-support-v4.jar 
  /prebuilts/tools/common/osgi/
osgi.jar 
  /sdk/testapps/jarCheckTests1/app/libs/
android-support-v4.jar 
  /sdk/testapps/jarCheckTests1/lib1/libs/
android-support-v4.jar 
  /sdk/testapps/jarCheckTests1/lib2/libs/
android-support-v4.jar 
  /sdk/testapps/jarCheckTests2/lib1/libs/
android-support-v4.jar 
  /sdk/testapps/jarCheckTests2/lib2/libs/
android-support-v4.jar 
  /sdk/testapps/jarCheckTests3/lib1/libs/
android-support-v4.jar 
  /sdk/testapps/javaProjectTest/lib1/libs/
android-support-v4.jar 
  /sdk/testapps/javaProjectTest/lib2/libs/
android-support-v4.jar 

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