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  /external/v8/benchmarks/
raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
17 // the scene was ray traced correctly.
53 // The rest of this file is the actual ray tracer written by Adam
59 // flog/ray.js
280 Flog.RayTracer.Ray = Class.create();
282 Flog.RayTracer.Ray.prototype = {
291 return 'Ray [' + this.position + ',' + this.direction + ']';
426 intersect: function(ray){
430 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
281 Flog.RayTracer.Ray = Class.create();
283 Flog.RayTracer.Ray.prototype = {
292 return 'Ray [' + this.position + ',' + this.direction + ']';
452 intersect: function(ray){
456 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
281 Flog.RayTracer.Ray = Class.create();
283 Flog.RayTracer.Ray.prototype = {
292 return 'Ray [' + this.position + ',' + this.direction + ']';
452 intersect: function(ray){
456 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 1 // The ray tracer code in this file is written by Adam Burmister. It
9 // JavaScript framework which is used by the ray tracer.
12 // the scene was ray traced correctly.
48 // The rest of this file is the actual ray tracer written by Adam
54 // flog/ray.js
275 Flog.RayTracer.Ray = Class.create();
277 Flog.RayTracer.Ray.prototype = {
286 return 'Ray [' + this.position + ',' + this.direction + ']';
421 intersect: function(ray){
425 var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Ray.java 44 * <code>Ray</code> defines a line segment which has an origin and a direction.
45 * That is, a point and an infinite ray is cast from this point. The ray is
51 public final class Ray implements Savable, Cloneable, Collidable, java.io.Serializable {
56 * The ray's begining point.
61 * The direction of the ray.
69 * Constructor instantiates a new <code>Ray</code> object. As default, the
73 public Ray() {
77 * Constructor instantiates a new <code>Ray</code> object. The origin and
79 * @param origin the origin of the ray
    [all...]

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