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    Searched defs:SK_OVERRIDE (Results 1 - 25 of 45) sorted by null

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  /external/skia/src/gpu/
GrAAConvexPathRenderer.h 19 bool antiAlias) const SK_OVERRIDE;
26 bool antiAlias) SK_OVERRIDE;
GrTesselatedPathRenderer.h 22 bool antiAlias) const SK_OVERRIDE;
29 bool antiAlias) SK_OVERRIDE;
GrAAHairLinePathRenderer.h 23 bool antiAlias) const SK_OVERRIDE;
30 bool antiAlias) SK_OVERRIDE;
GrDefaultPathRenderer.h 26 const GrDrawTarget* target) const SK_OVERRIDE;
31 bool antiAlias) const SK_OVERRIDE;
35 GrDrawTarget* target) SK_OVERRIDE;
44 bool antiAlias) SK_OVERRIDE;
  /external/skia/include/core/
SkEmptyShader.h 25 virtual uint32_t getFlags() SK_OVERRIDE;
26 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
28 const SkMatrix&) SK_OVERRIDE;
29 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
31 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
36 virtual Factory getFactory() SK_OVERRIDE;
37 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
SkColorShader.h 35 virtual uint32_t getFlags() SK_OVERRIDE;
36 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
37 virtual bool isOpaque() const SK_OVERRIDE;
39 const SkMatrix& matrix) SK_OVERRIDE;
40 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
42 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
48 SkScalar* twoPointRadialParams) const SK_OVERRIDE;
50 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
55 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
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SkPathEffect.h 57 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
89 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
124 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
SkBlitter.h 88 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
90 const int16_t runs[]) SK_OVERRIDE;
91 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
92 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
93 virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE;
94 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE;
109 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
111 const int16_t runs[]) SK_OVERRIDE;
112 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
113 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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SkColorFilter.h 148 virtual void flatten(SkFlattenableWriteBuffer& ) SK_OVERRIDE;
149 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
  /external/skia/include/gpu/gl/
SkNullGLContext.h 18 virtual void makeCurrent() const SK_OVERRIDE {};
21 virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
23 virtual void destroyGLContext() SK_OVERRIDE {};
SkMesaGLContext.h 24 virtual void makeCurrent() const SK_OVERRIDE;
40 virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
41 virtual void destroyGLContext() SK_OVERRIDE;
  /external/skia/include/utils/
SkNWayCanvas.h 26 virtual int save(SaveFlags) SK_OVERRIDE;
28 SaveFlags) SK_OVERRIDE;
29 virtual void restore() SK_OVERRIDE;
30 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
31 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
32 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
33 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
34 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
35 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
36 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
    [all...]
SkProxyCanvas.h 29 virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
31 SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
32 virtual void restore() SK_OVERRIDE;
34 virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
35 virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
36 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
37 virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
41 virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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  /external/skia/include/effects/
SkBlurImageFilter.h 18 virtual bool asABlur(SkSize* sigma) const SK_OVERRIDE;
30 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
31 virtual void flatten(SkFlattenableWriteBuffer& buffer) SK_OVERRIDE;
32 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
SkTransparentShader.h 19 virtual uint32_t getFlags() SK_OVERRIDE;
22 const SkMatrix& matrix) SK_OVERRIDE;
23 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
24 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
27 virtual Factory getFactory() SK_OVERRIDE;
28 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
Sk2DPathEffect.h 22 virtual bool filterPath(SkPath*, const SkPath&, SkScalar* width) SK_OVERRIDE;
25 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
26 virtual Factory getFactory() SK_OVERRIDE;
79 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
80 virtual Factory getFactory() SK_OVERRIDE;
81 virtual void next(const SkPoint&, int u, int v, SkPath* dst) SK_OVERRIDE;
SkMorphologyImageFilter.h 20 virtual void flatten(SkFlattenableWriteBuffer& buffer) SK_OVERRIDE;
33 virtual bool asADilate(SkISize* radius) const SK_OVERRIDE;
35 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
39 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
50 virtual bool asAnErode(SkISize* radius) const SK_OVERRIDE;
52 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
57 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
Sk1DPathEffect.h 60 virtual bool filterPath(SkPath*, const SkPath&, SkScalar* width) SK_OVERRIDE;
72 virtual SkScalar begin(SkScalar contourLength) SK_OVERRIDE;
73 virtual SkScalar next(SkPath*, SkScalar distance, SkPathMeasure&) SK_OVERRIDE;
75 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
76 virtual Factory getFactory() SK_OVERRIDE { return CreateProc; }
SkAvoidXfermode.h 46 const SkAlpha aa[]) SK_OVERRIDE;
48 const SkAlpha aa[]) SK_OVERRIDE;
50 const SkAlpha aa[]) SK_OVERRIDE;
52 const SkAlpha aa[]) SK_OVERRIDE;
55 virtual Factory getFactory() SK_OVERRIDE;
56 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
SkColorMatrixFilter.h 26 virtual void filterSpan(const SkPMColor src[], int count, SkPMColor[]) SK_OVERRIDE;
27 virtual void filterSpan16(const uint16_t src[], int count, uint16_t[]) SK_OVERRIDE;
28 virtual uint32_t getFlags() SK_OVERRIDE;
29 virtual bool asColorMatrix(SkScalar matrix[20]) SK_OVERRIDE;
32 virtual void flatten(SkFlattenableWriteBuffer& buffer) SK_OVERRIDE;
SkTestImageFilters.h 22 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
23 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
25 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
26 virtual Factory getFactory() SK_OVERRIDE;
52 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
53 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
55 virtual void flatten(SkFlattenableWriteBuffer&) SK_OVERRIDE;
56 virtual Factory getFactory() SK_OVERRIDE;
83 SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
84 virtual bool onFilterBounds(const SkIRect&, const SkMatrix&, SkIRect*) SK_OVERRIDE;
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  /external/skia/include/gpu/
SkGrTexturePixelRef.h 56 virtual SkPixelRef* deepCopy(SkBitmap::Config dstConfig) SK_OVERRIDE;
79 virtual SkPixelRef* deepCopy(SkBitmap::Config dstConfig) SK_OVERRIDE;
SkGpuDevice.h 62 const SkClipStack& clipStack) SK_OVERRIDE;
64 virtual SkGpuRenderTarget* accessRenderTarget() SK_OVERRIDE;
68 virtual void clear(SkColor color) SK_OVERRIDE;
70 SkCanvas::Config8888 config8888) SK_OVERRIDE;
73 const SkClipStack&) SK_OVERRIDE;
75 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
77 const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
79 const SkPaint& paint) SK_OVERRIDE;
82 bool pathIsMutable) SK_OVERRIDE;
85 const SkMatrix&, const SkPaint&) SK_OVERRIDE;
    [all...]
  /external/skia/src/core/
SkBitmapProcShader.h 21 virtual bool isOpaque() const SK_OVERRIDE;
  /external/skia/src/gpu/gl/
GrGpuGLShaders.h 31 virtual void onResetContext() SK_OVERRIDE;

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