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    Searched defs:ambientlight (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/QW/client/
r_local.h 37 int ambientlight; member in struct:__anon11620
render.h 94 int ambientlight; member in struct:__anon11622
gl_rmain.c 279 float shadelight, ambientlight; variable
526 ambientlight = shadelight = R_LightPoint (currententity->origin);
529 if (e == &cl.viewent && ambientlight < 24)
530 ambientlight = shadelight = 24;
542 ambientlight += add;
550 if (ambientlight > 128)
551 ambientlight = 128;
552 if (ambientlight + shadelight > 192)
553 shadelight = 192 - ambientlight;
557 if (ambientlight < 8
711 int ambientlight, shadelight; local
    [all...]
  /external/quake/quake/src/WinQuake/
r_local.h 36 int ambientlight; member in struct:__anon12020
render.h 100 int ambientlight; member in struct:__anon12022
gl_rmain.cpp 306 float shadelight, ambientlight; variable
617 ambientlight = shadelight = R_LightPoint (currententity->origin);
620 if (e == &cl.viewent && ambientlight < 24)
621 ambientlight = shadelight = 24;
633 ambientlight += add;
641 if (ambientlight > 128)
642 ambientlight = 128;
643 if (ambientlight + shadelight > 192)
644 shadelight = 192 - ambientlight;
649 if (ambientlight < 8
799 int ambientlight, shadelight; local
    [all...]
  /gdk/samples/quake/jni/
r_local.h 36 int ambientlight; member in struct:__anon17622
render.h 100 int ambientlight; member in struct:__anon17624
gl_rmain.cpp 306 float shadelight, ambientlight; variable
617 ambientlight = shadelight = R_LightPoint (currententity->origin);
620 if (e == &cl.viewent && ambientlight < 24)
621 ambientlight = shadelight = 24;
633 ambientlight += add;
641 if (ambientlight > 128)
642 ambientlight = 128;
643 if (ambientlight + shadelight > 192)
644 shadelight = 192 - ambientlight;
649 if (ambientlight < 8
799 int ambientlight, shadelight; local
    [all...]

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