GLEScmContext.cpp | 95 void GLEScmContext::setupArrayPointerHelper(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p){ 99 if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){ 102 setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride,GL_FALSE, cArrs.getCurrentIndex()); 105 setupArr(p->getData(),array_id,dataType,size,p->getStride(), GL_FALSE); 116 GLenum array_id = (*it).first; local 118 if(!isArrEnabled(array_id)) continue; 119 if(array_id == GL_TEXTURE_COORD_ARRAY) continue; //handling textures later 120 setupArrayPointerHelper(cArrs,first,count,type,indices,direct,array_id,p); 136 GLenum array_id = GL_TEXTURE_COORD_ARRAY; local 137 GLESpointer* p = m_map[array_id]; [all...] |