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    Searched defs:beginTransparencyLayer (Results 1 - 13 of 13) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextPlatformPrivateCG.h 71 void beginTransparencyLayer() {}
87 void beginTransparencyLayer() { m_transparencyCount++; }
GraphicsContextCG.cpp 892 void GraphicsContext::beginTransparencyLayer(float opacity)
900 m_data->beginTransparencyLayer();
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cairo/
GraphicsContextPlatformPrivateCairo.h 81 void beginTransparencyLayer() { m_transparencyCount++; }
96 void beginTransparencyLayer() {}
GraphicsContextCairo.cpp 924 void GraphicsContext::beginTransparencyLayer(float opacity)
932 m_data->beginTransparencyLayer();
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContextRecording.cpp 53 void PlatformGraphicsContextRecording::beginTransparencyLayer(float opacity)
55 mGraphicsOperationCollection->append(new GraphicsOperation::BeginTransparencyLayer(opacity));
GraphicsContextAndroid.cpp 323 void GraphicsContext::beginTransparencyLayer(float opacity)
328 platformContext()->beginTransparencyLayer(opacity);
PlatformGraphicsContextSkia.cpp 93 void PlatformGraphicsContextSkia::beginTransparencyLayer(float opacity)
  /external/webkit/Source/WebCore/platform/graphics/haiku/
GraphicsContextHaiku.cpp 252 void GraphicsContext::beginTransparencyLayer(float opacity)
  /external/webkit/Source/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp 288 void GraphicsContext::beginTransparencyLayer(float opacity)
  /external/webkit/Source/WebCore/platform/graphics/wx/
GraphicsContextWx.cpp 560 void GraphicsContext::beginTransparencyLayer(float)
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContextQt.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp 266 void GraphicsContext::beginTransparencyLayer(float opacity)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/wince/
GraphicsContextWinCE.cpp     [all...]

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