/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ProgramBinding.cpp | 70 int compiled = 0; local 71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled)); 72 if (!compiled) {
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 62 GLint compiled = 0; local 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 64 if (!compiled) {
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
DefineList.java | 44 private String compiled = null; field in class:DefineList 63 oc.write(compiled, "compiled", null); 75 compiled = ic.readString("compiled", null); 80 compiled = ""; 86 //compiled = null; 91 // compiled = null; 98 compiled = null; 107 compiled = null [all...] |
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 100 int[] compiled = new int[1]; local 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 102 if (compiled[0] == 0) {
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 198 if (compiled[0] == 0) {
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CompressedTextureSurfaceView.java | 372 int[] compiled = new int[1]; local 373 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 374 if (compiled[0] == 0) {
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/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 38 GLint compiled = 0; local 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 40 if (!compiled) {
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 174 int[] compiled = new int[1]; local 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 176 if (compiled[0] == 0) {
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/frameworks/rs/driver/ |
rsdShader.cpp | 248 GLint compiled = 0; local 249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled); 250 if (!compiled) {
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 162 int[] compiled = new int[1]; local 163 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 164 if (compiled[0] == 0) {
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 160 int[] compiled = new int[1]; local 161 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 162 if (compiled[0] == 0) {
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/frameworks/av/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 294 GLint compiled = 0; local 295 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 296 if (!compiled) {
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/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 204 GLint compiled = 0; local 205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 207 if (!compiled) { [all...] |
/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 88 GLint compiled = 0; local 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 90 if (!compiled) {
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 39 int[] compiled = new int[1]; local 40 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 41 if (compiled[0] == 0) {
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 120 GLint compiled; local 130 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 131 if(!compiled)
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/cts/tests/tests/media/src/android/media/cts/ |
VideoSurfaceView.java | 261 int[] compiled = new int[1]; local 262 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 263 if (compiled[0] == 0) {
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 249 int[] compiled = new int[1]; local 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 251 if (compiled[0] == 0) {
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