HomeSort by relevance Sort by last modified time
    Searched defs:currState (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/
GrInOrderDrawBuffer.cpp 375 int currState = ~0;
388 ++currState;
389 target->restoreDrawState(fStates[currState]);
  /external/quake/quake/src/WinQuake/
net_ser.cpp 85 byte currState;
113 p->currState = STATE_READY;
131 p->currState = STATE_ABORT;
136 p->currState = STATE_ABORT;
141 if (p->currState != STATE_ESCAPE)
143 p->prevState = p->currState;
144 p->currState = STATE_ESCAPE;
148 if (p->currState == STATE_ESCAPE)
154 p->currState = STATE_READY;
161 p->currState = STATE_READY;
    [all...]

Completed in 57 milliseconds