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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkDeferredCanvas_DEFINED
      9 #define SkDeferredCanvas_DEFINED
     10 
     11 #include "SkCanvas.h"
     12 #include "SkDevice.h"
     13 #include "SkPicture.h"
     14 #include "SkPixelRef.h"
     15 
     16 /** \class SkDeferredCanvas
     17     Subclass of SkCanvas that encapsulates an SkPicture for deferred drawing.
     18     The main difference between this class and SkPictureRecord (the canvas
     19     provided by SkPicture) is that this is a full drop-in replacement for
     20     SkCanvas, while SkPictureRecord only supports draw operations.
     21     SkDeferredCanvas will transparently trigger the flushing of deferred
     22     draw operations when an attempt is made to access the pixel data.
     23 */
     24 class SK_API SkDeferredCanvas : public SkCanvas {
     25 public:
     26     class DeviceContext;
     27 
     28     SkDeferredCanvas();
     29 
     30     /** Construct a canvas with the specified device to draw into.
     31         Equivalent to calling default constructor, then setDevice.
     32         @param device Specifies a device for the canvas to draw into.
     33     */
     34     explicit SkDeferredCanvas(SkDevice* device);
     35 
     36     /** Construct a canvas with the specified device to draw into, and
     37      *  a device context. Equivalent to calling default constructor, then
     38      *  setDevice.
     39      *  @param device Specifies a device for the canvas to draw into.
     40      *  @param deviceContext interface for the device's the graphics context
     41      */
     42     explicit SkDeferredCanvas(SkDevice* device, DeviceContext* deviceContext);
     43 
     44     virtual ~SkDeferredCanvas();
     45 
     46     /**
     47      *  Specify a device to be used by this canvas. Calling setDevice will
     48      *  release the previously set device, if any.
     49      *
     50      *  @param device The device that the canvas will raw into
     51      *  @return The device argument, for convenience.
     52      */
     53     virtual SkDevice* setDevice(SkDevice* device);
     54 
     55     /**
     56      *  Specify a deviceContext to be used by this canvas. Calling
     57      *  setDeviceContext will release the previously set deviceContext, if any.
     58      *  A deviceContext must be specified if the device uses a graphics context
     59      *  that requires some form of state initialization prior to drawing
     60      *  and/or explicit flushing to synchronize the execution of rendering
     61      *  operations.
     62      *  Note: Must be called after the device is set with setDevice.
     63      *
     64      *  @deviceContext interface for the device's the graphics context
     65      *  @return The deviceContext argument, for convenience.
     66      */
     67     DeviceContext* setDeviceContext(DeviceContext* deviceContext);
     68 
     69     /**
     70      *  Enable or disable deferred drawing. When deferral is disabled,
     71      *  pending draw operations are immediately flushed and from then on,
     72      *  the SkDeferredCanvas behaves just like a regular SkCanvas.
     73      *  This method must not be called while the save/restore stack is in use.
     74      *  @param deferred true/false
     75      */
     76     void setDeferredDrawing(bool deferred);
     77 
     78     // Overrides of the SkCanvas interface
     79     virtual int save(SaveFlags flags) SK_OVERRIDE;
     80     virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
     81                           SaveFlags flags) SK_OVERRIDE;
     82     virtual void restore() SK_OVERRIDE;
     83     virtual bool isDrawingToLayer() const SK_OVERRIDE;
     84     virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
     85     virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
     86     virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
     87     virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
     88     virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
     89     virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
     90     virtual bool clipRect(const SkRect& rect, SkRegion::Op op,
     91                           bool doAntiAlias) SK_OVERRIDE;
     92     virtual bool clipPath(const SkPath& path, SkRegion::Op op,
     93                           bool doAntiAlias) SK_OVERRIDE;
     94     virtual bool clipRegion(const SkRegion& deviceRgn,
     95                             SkRegion::Op op) SK_OVERRIDE;
     96     virtual void clear(SkColor) SK_OVERRIDE;
     97     virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
     98     virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
     99                             const SkPaint& paint) SK_OVERRIDE;
    100     virtual void drawRect(const SkRect& rect, const SkPaint& paint)
    101                           SK_OVERRIDE;
    102     virtual void drawPath(const SkPath& path, const SkPaint& paint)
    103                           SK_OVERRIDE;
    104     virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left,
    105                             SkScalar top, const SkPaint* paint)
    106                             SK_OVERRIDE;
    107     virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
    108                                 const SkRect& dst, const SkPaint* paint)
    109                                 SK_OVERRIDE;
    110 
    111     virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
    112                                   const SkPaint* paint) SK_OVERRIDE;
    113     virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
    114                                 const SkRect& dst, const SkPaint* paint)
    115                                 SK_OVERRIDE;
    116     virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
    117                             const SkPaint* paint) SK_OVERRIDE;
    118     virtual void drawText(const void* text, size_t byteLength, SkScalar x,
    119                           SkScalar y, const SkPaint& paint) SK_OVERRIDE;
    120     virtual void drawPosText(const void* text, size_t byteLength,
    121                              const SkPoint pos[], const SkPaint& paint)
    122                              SK_OVERRIDE;
    123     virtual void drawPosTextH(const void* text, size_t byteLength,
    124                               const SkScalar xpos[], SkScalar constY,
    125                               const SkPaint& paint) SK_OVERRIDE;
    126     virtual void drawTextOnPath(const void* text, size_t byteLength,
    127                                 const SkPath& path, const SkMatrix* matrix,
    128                                 const SkPaint& paint) SK_OVERRIDE;
    129     virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
    130     virtual void drawVertices(VertexMode vmode, int vertexCount,
    131                               const SkPoint vertices[], const SkPoint texs[],
    132                               const SkColor colors[], SkXfermode* xmode,
    133                               const uint16_t indices[], int indexCount,
    134                               const SkPaint& paint) SK_OVERRIDE;
    135     virtual SkBounder* setBounder(SkBounder* bounder) SK_OVERRIDE;
    136     virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
    137 
    138 private:
    139     void flushIfNeeded(const SkBitmap& bitmap);
    140 
    141 public:
    142     class DeviceContext : public SkRefCnt {
    143     public:
    144         virtual void prepareForDraw() {}
    145     };
    146 
    147 public:
    148     class DeferredDevice : public SkDevice {
    149     public:
    150         /**
    151          *  Constructor
    152          *  @param immediateDevice device to be drawn to when flushing
    153          *      deferred operations
    154          *  @param deviceContext callback interface for managing graphics
    155          *      context state, can be NULL.
    156          */
    157         DeferredDevice(SkDevice* immediateDevice,
    158             DeviceContext* deviceContext = NULL);
    159         ~DeferredDevice();
    160 
    161         /**
    162          *  Sets the device context to be use with the device.
    163          *  @param deviceContext callback interface for managing graphics
    164          *      context state, can be NULL.
    165          */
    166         void setDeviceContext(DeviceContext* deviceContext);
    167 
    168         /**
    169          *  Returns the recording canvas.
    170          */
    171         SkCanvas* recordingCanvas() const {return fRecordingCanvas;}
    172 
    173         /**
    174          *  Returns the immediate (non deferred) canvas.
    175          */
    176         SkCanvas* immediateCanvas() const {return fImmediateCanvas;}
    177 
    178         /**
    179          *  Returns the immediate (non deferred) device.
    180          */
    181         SkDevice* immediateDevice() const {return fImmediateDevice;}
    182 
    183         /**
    184          *  Returns true if an opaque draw operation covering the entire canvas
    185          *  was performed since the last call to isFreshFrame().
    186          */
    187         bool isFreshFrame();
    188 
    189         void flushPending();
    190         void contentsCleared();
    191         void flushIfNeeded(const SkBitmap& bitmap);
    192 
    193         virtual uint32_t getDeviceCapabilities() SK_OVERRIDE;
    194         virtual int width() const SK_OVERRIDE;
    195         virtual int height() const SK_OVERRIDE;
    196         virtual SkGpuRenderTarget* accessRenderTarget() SK_OVERRIDE;
    197 
    198         virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
    199                                                    int width, int height,
    200                                                    bool isOpaque,
    201                                                    Usage usage) SK_OVERRIDE;
    202 
    203         virtual void writePixels(const SkBitmap& bitmap, int x, int y,
    204                                  SkCanvas::Config8888 config8888) SK_OVERRIDE;
    205 
    206     protected:
    207         virtual const SkBitmap& onAccessBitmap(SkBitmap*) SK_OVERRIDE;
    208         virtual bool onReadPixels(const SkBitmap& bitmap,
    209                                   int x, int y,
    210                                   SkCanvas::Config8888 config8888) SK_OVERRIDE;
    211 
    212         // The following methods are no-ops on a deferred device
    213         virtual bool filterTextFlags(const SkPaint& paint, TextFlags*)
    214             SK_OVERRIDE
    215             {return false;}
    216         virtual void setMatrixClip(const SkMatrix&, const SkRegion&,
    217                                    const SkClipStack&) SK_OVERRIDE
    218             {}
    219         virtual void gainFocus(SkCanvas*, const SkMatrix&, const SkRegion&,
    220                                const SkClipStack&) SK_OVERRIDE
    221             {}
    222 
    223         // None of the following drawing methods should ever get called on the
    224         // deferred device
    225         virtual void clear(SkColor color)
    226             {SkASSERT(0);}
    227         virtual void drawPaint(const SkDraw&, const SkPaint& paint)
    228             {SkASSERT(0);}
    229         virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode,
    230                                 size_t count, const SkPoint[],
    231                                 const SkPaint& paint)
    232             {SkASSERT(0);}
    233         virtual void drawRect(const SkDraw&, const SkRect& r,
    234                               const SkPaint& paint)
    235             {SkASSERT(0);}
    236         virtual void drawPath(const SkDraw&, const SkPath& path,
    237                               const SkPaint& paint,
    238                               const SkMatrix* prePathMatrix = NULL,
    239                               bool pathIsMutable = false)
    240             {SkASSERT(0);}
    241         virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
    242                                 const SkIRect* srcRectOrNull,
    243                                 const SkMatrix& matrix, const SkPaint& paint)
    244             {SkASSERT(0);}
    245         virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
    246                                 int x, int y, const SkPaint& paint)
    247             {SkASSERT(0);}
    248         virtual void drawText(const SkDraw&, const void* text, size_t len,
    249                               SkScalar x, SkScalar y, const SkPaint& paint)
    250             {SkASSERT(0);}
    251         virtual void drawPosText(const SkDraw&, const void* text, size_t len,
    252                                  const SkScalar pos[], SkScalar constY,
    253                                  int scalarsPerPos, const SkPaint& paint)
    254             {SkASSERT(0);}
    255         virtual void drawTextOnPath(const SkDraw&, const void* text,
    256                                     size_t len, const SkPath& path,
    257                                     const SkMatrix* matrix,
    258                                     const SkPaint& paint)
    259             {SkASSERT(0);}
    260         virtual void drawPosTextOnPath(const SkDraw& draw, const void* text,
    261                                        size_t len, const SkPoint pos[],
    262                                        const SkPaint& paint,
    263                                        const SkPath& path,
    264                                        const SkMatrix* matrix)
    265             {SkASSERT(0);}
    266         virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode,
    267                                   int vertexCount, const SkPoint verts[],
    268                                   const SkPoint texs[], const SkColor colors[],
    269                                   SkXfermode* xmode, const uint16_t indices[],
    270                                   int indexCount, const SkPaint& paint)
    271             {SkASSERT(0);}
    272         virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
    273                                 const SkPaint&)
    274             {SkASSERT(0);}
    275     private:
    276         virtual void flush();
    277 
    278         SkPicture fPicture;
    279         SkDevice* fImmediateDevice;
    280         SkCanvas* fImmediateCanvas;
    281         SkCanvas* fRecordingCanvas;
    282         DeviceContext* fDeviceContext;
    283         bool fFreshFrame;
    284     };
    285 
    286     DeferredDevice* getDeferredDevice() const;
    287 
    288 protected:
    289     virtual SkCanvas* canvasForDrawIter();
    290 
    291 private:
    292     SkCanvas* drawingCanvas() const;
    293     bool isFullFrame(const SkRect*, const SkPaint*) const;
    294     void validate() const;
    295     void init();
    296     bool            fDeferredDrawing;
    297 
    298     typedef SkCanvas INHERITED;
    299 };
    300 
    301 
    302 #endif
    303