1 /* 2 * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #include "config.h" 21 22 #if ENABLE(SVG) 23 #include "SVGTextLayoutAttributesBuilder.h" 24 25 #include "RenderSVGInlineText.h" 26 #include "RenderSVGText.h" 27 #include "SVGTextPositioningElement.h" 28 29 // Set to a value > 0 to dump the text layout attributes 30 #define DUMP_TEXT_LAYOUT_ATTRIBUTES 0 31 32 namespace WebCore { 33 34 SVGTextLayoutAttributesBuilder::SVGTextLayoutAttributesBuilder() 35 { 36 } 37 38 void SVGTextLayoutAttributesBuilder::buildLayoutAttributesForTextSubtree(RenderSVGText* textRoot) 39 { 40 ASSERT(textRoot); 41 42 // Build list of x/y/dx/dy/rotate values for each subtree element that may define these values (tspan/textPath etc). 43 unsigned atCharacter = 0; 44 UChar lastCharacter = '\0'; 45 collectTextPositioningElements(textRoot, atCharacter, lastCharacter); 46 47 if (!atCharacter) 48 return; 49 50 // Collect x/y/dx/dy/rotate values for each character, stored in the m_positioningLists.xValues()/etc. lists. 51 buildLayoutAttributesForAllCharacters(textRoot, atCharacter); 52 53 // Propagate layout attributes to each RenderSVGInlineText object, and the whole list to the RenderSVGText root. 54 Vector<SVGTextLayoutAttributes>& allAttributes = textRoot->layoutAttributes(); 55 allAttributes.clear(); 56 atCharacter = 0; 57 lastCharacter = '\0'; 58 propagateLayoutAttributes(textRoot, allAttributes, atCharacter, lastCharacter); 59 } 60 61 static inline void extractFloatValuesFromSVGLengthList(SVGElement* lengthContext, const SVGLengthList& list, Vector<float>& floatValues, unsigned textContentLength) 62 { 63 ASSERT(lengthContext); 64 65 unsigned length = list.size(); 66 if (length > textContentLength) 67 length = textContentLength; 68 floatValues.reserveCapacity(length); 69 70 for (unsigned i = 0; i < length; ++i) { 71 const SVGLength& length = list.at(i); 72 floatValues.append(length.value(lengthContext)); 73 } 74 } 75 76 static inline void extractFloatValuesFromSVGNumberList(const SVGNumberList& list, Vector<float>& floatValues, unsigned textContentLength) 77 { 78 unsigned length = list.size(); 79 if (length > textContentLength) 80 length = textContentLength; 81 floatValues.reserveCapacity(length); 82 83 for (unsigned i = 0; i < length; ++i) 84 floatValues.append(list.at(i)); 85 } 86 87 88 static inline bool characterIsSpace(const UChar& character) 89 { 90 return character == ' '; 91 } 92 93 static inline bool characterIsSpaceOrNull(const UChar& character) 94 { 95 return character == ' ' || character == '\0'; 96 } 97 98 static inline bool shouldPreserveAllWhiteSpace(RenderStyle* style) 99 { 100 ASSERT(style); 101 return style->whiteSpace() == PRE; 102 } 103 104 static inline void processRenderSVGInlineText(RenderSVGInlineText* text, unsigned& atCharacter, UChar& lastCharacter) 105 { 106 if (shouldPreserveAllWhiteSpace(text->style())) { 107 atCharacter += text->textLength(); 108 return; 109 } 110 111 const UChar* characters = text->characters(); 112 unsigned textLength = text->textLength(); 113 for (unsigned textPosition = 0; textPosition < textLength; ++textPosition) { 114 const UChar& currentCharacter = characters[textPosition]; 115 if (characterIsSpace(currentCharacter) && characterIsSpaceOrNull(lastCharacter)) 116 continue; 117 118 lastCharacter = currentCharacter; 119 ++atCharacter; 120 } 121 } 122 123 void SVGTextLayoutAttributesBuilder::collectTextPositioningElements(RenderObject* start, unsigned& atCharacter, UChar& lastCharacter) 124 { 125 ASSERT(!start->isSVGText() || m_textPositions.isEmpty()); 126 127 for (RenderObject* child = start->firstChild(); child; child = child->nextSibling()) { 128 if (child->isSVGInlineText()) { 129 processRenderSVGInlineText(toRenderSVGInlineText(child), atCharacter, lastCharacter); 130 continue; 131 } 132 133 if (!child->isSVGInline()) 134 continue; 135 136 SVGTextPositioningElement* element = SVGTextPositioningElement::elementFromRenderer(child); 137 unsigned atPosition = m_textPositions.size(); 138 if (element) 139 m_textPositions.append(TextPosition(element, atCharacter)); 140 141 collectTextPositioningElements(child, atCharacter, lastCharacter); 142 143 if (!element) 144 continue; 145 146 // Update text position, after we're back from recursion. 147 TextPosition& position = m_textPositions[atPosition]; 148 ASSERT(!position.length); 149 position.length = atCharacter - position.start; 150 } 151 } 152 153 void SVGTextLayoutAttributesBuilder::buildLayoutAttributesForAllCharacters(RenderSVGText* textRoot, unsigned textLength) 154 { 155 ASSERT(textLength); 156 157 SVGTextPositioningElement* outermostTextElement = SVGTextPositioningElement::elementFromRenderer(textRoot); 158 ASSERT(outermostTextElement); 159 160 // Fill the lists with the special emptyValue marker. 161 m_positioningLists.fillWithEmptyValues(textLength); 162 163 // Grab outermost <text> element value lists and insert them in the m_positioningLists. 164 TextPosition wholeTextPosition(outermostTextElement, 0, textLength); 165 fillAttributesAtPosition(wholeTextPosition); 166 167 // Handle x/y default attributes. 168 float& xFirst = m_positioningLists.xValues.first(); 169 if (xFirst == SVGTextLayoutAttributes::emptyValue()) 170 xFirst = 0; 171 172 float& yFirst = m_positioningLists.yValues.first(); 173 if (yFirst == SVGTextLayoutAttributes::emptyValue()) 174 yFirst = 0; 175 176 // Fill m_positioningLists using child text positioning elements in top-down order. 177 unsigned size = m_textPositions.size(); 178 for (unsigned i = 0; i < size; ++i) 179 fillAttributesAtPosition(m_textPositions[i]); 180 181 // Now m_positioningLists.contains a x/y/dx/dy/rotate value for each character in the <text> subtree. 182 } 183 184 void SVGTextLayoutAttributesBuilder::propagateLayoutAttributes(RenderObject* start, Vector<SVGTextLayoutAttributes>& allAttributes, unsigned& atCharacter, UChar& lastCharacter) const 185 { 186 for (RenderObject* child = start->firstChild(); child; child = child->nextSibling()) { 187 if (child->isSVGInlineText()) { 188 RenderSVGInlineText* text = toRenderSVGInlineText(child); 189 const UChar* characters = text->characters(); 190 unsigned textLength = text->textLength(); 191 bool preserveWhiteSpace = shouldPreserveAllWhiteSpace(text->style()); 192 193 SVGTextLayoutAttributes attributes(text); 194 attributes.reserveCapacity(textLength); 195 196 unsigned valueListPosition = atCharacter; 197 unsigned metricsLength = 1; 198 SVGTextMetrics lastMetrics = SVGTextMetrics::emptyMetrics(); 199 200 for (unsigned textPosition = 0; textPosition < textLength; textPosition += metricsLength) { 201 const UChar& currentCharacter = characters[textPosition]; 202 203 SVGTextMetrics startToCurrentMetrics = SVGTextMetrics::measureCharacterRange(text, 0, textPosition + 1); 204 SVGTextMetrics currentMetrics = SVGTextMetrics::measureCharacterRange(text, textPosition, 1); 205 206 // Frequent case for Arabic text: when measuring a single character the arabic isolated form is taken 207 // when rendering the glyph "in context" (with it's surrounding characters) it changes due to shaping. 208 // So whenever runWidthAdvance != currentMetrics.width(), we are processing a text run whose length is 209 // not equal to the sum of the individual lengths of the glyphs, when measuring them isolated. 210 float runWidthAdvance = startToCurrentMetrics.width() - lastMetrics.width(); 211 if (runWidthAdvance != currentMetrics.width()) 212 currentMetrics.setWidth(runWidthAdvance); 213 214 lastMetrics = startToCurrentMetrics; 215 metricsLength = currentMetrics.length(); 216 217 if (!preserveWhiteSpace && characterIsSpace(currentCharacter) && characterIsSpaceOrNull(lastCharacter)) { 218 attributes.positioningLists().appendEmptyValues(); 219 attributes.textMetricsValues().append(SVGTextMetrics::emptyMetrics()); 220 continue; 221 } 222 223 SVGTextLayoutAttributes::PositioningLists& positioningLists = attributes.positioningLists(); 224 positioningLists.appendValuesFromPosition(m_positioningLists, valueListPosition); 225 attributes.textMetricsValues().append(currentMetrics); 226 227 // Pad x/y/dx/dy/rotate value lists with empty values, if the metrics span more than one character. 228 if (metricsLength > 1) { 229 for (unsigned i = 0; i < metricsLength - 1; ++i) 230 positioningLists.appendEmptyValues(); 231 } 232 233 lastCharacter = currentCharacter; 234 valueListPosition += metricsLength; 235 } 236 237 #if DUMP_TEXT_LAYOUT_ATTRIBUTES > 0 238 fprintf(stderr, "\nDumping layout attributes for RenderSVGInlineText, renderer=%p, node=%p (atCharacter: %i)\n", text, text->node(), atCharacter); 239 fprintf(stderr, "BiDi properties: unicode-bidi=%i, block direction=%i\n", text->style()->unicodeBidi(), text->style()->direction()); 240 attributes.dump(); 241 #endif 242 243 text->storeLayoutAttributes(attributes); 244 allAttributes.append(attributes); 245 atCharacter = valueListPosition; 246 continue; 247 } 248 249 if (!child->isSVGInline()) 250 continue; 251 252 propagateLayoutAttributes(child, allAttributes, atCharacter, lastCharacter); 253 } 254 } 255 256 static inline void fillListAtPosition(Vector<float>& allValues, Vector<float>& values, unsigned start) 257 { 258 unsigned valuesSize = values.size(); 259 for (unsigned i = 0; i < valuesSize; ++i) 260 allValues[start + i] = values[i]; 261 } 262 263 void SVGTextLayoutAttributesBuilder::fillAttributesAtPosition(const TextPosition& position) 264 { 265 Vector<float> values; 266 extractFloatValuesFromSVGLengthList(position.element, position.element->x(), values, position.length); 267 fillListAtPosition(m_positioningLists.xValues, values, position.start); 268 269 values.clear(); 270 extractFloatValuesFromSVGLengthList(position.element, position.element->y(), values, position.length); 271 fillListAtPosition(m_positioningLists.yValues, values, position.start); 272 273 values.clear(); 274 extractFloatValuesFromSVGLengthList(position.element, position.element->dx(), values, position.length); 275 fillListAtPosition(m_positioningLists.dxValues, values, position.start); 276 277 values.clear(); 278 extractFloatValuesFromSVGLengthList(position.element, position.element->dy(), values, position.length); 279 fillListAtPosition(m_positioningLists.dyValues, values, position.start); 280 281 values.clear(); 282 extractFloatValuesFromSVGNumberList(position.element->rotate(), values, position.length); 283 fillListAtPosition(m_positioningLists.rotateValues, values, position.start); 284 285 // The last rotation value always spans the whole scope. 286 if (values.isEmpty()) 287 return; 288 289 float lastValue = values.last(); 290 for (unsigned i = values.size(); i < position.length; ++i) 291 m_positioningLists.rotateValues[position.start + i] = lastValue; 292 } 293 294 } 295 296 #endif // ENABLE(SVG) 297