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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #ifndef ANDROID_FB_INTERFACE_H
     19 #define ANDROID_FB_INTERFACE_H
     20 
     21 #include <stdint.h>
     22 #include <sys/cdefs.h>
     23 #include <sys/types.h>
     24 
     25 #include <cutils/native_handle.h>
     26 
     27 #include <hardware/hardware.h>
     28 
     29 __BEGIN_DECLS
     30 
     31 #define GRALLOC_HARDWARE_FB0 "fb0"
     32 
     33 /*****************************************************************************/
     34 
     35 
     36 /*****************************************************************************/
     37 
     38 typedef struct framebuffer_device_t {
     39     struct hw_device_t common;
     40 
     41     /* flags describing some attributes of the framebuffer */
     42     const uint32_t  flags;
     43 
     44     /* dimensions of the framebuffer in pixels */
     45     const uint32_t  width;
     46     const uint32_t  height;
     47 
     48     /* frambuffer stride in pixels */
     49     const int       stride;
     50 
     51     /* framebuffer pixel format */
     52     const int       format;
     53 
     54     /* resolution of the framebuffer's display panel in pixel per inch*/
     55     const float     xdpi;
     56     const float     ydpi;
     57 
     58     /* framebuffer's display panel refresh rate in frames per second */
     59     const float     fps;
     60 
     61     /* min swap interval supported by this framebuffer */
     62     const int       minSwapInterval;
     63 
     64     /* max swap interval supported by this framebuffer */
     65     const int       maxSwapInterval;
     66 
     67     int reserved[8];
     68 
     69     /*
     70      * requests a specific swap-interval (same definition than EGL)
     71      *
     72      * Returns 0 on success or -errno on error.
     73      */
     74     int (*setSwapInterval)(struct framebuffer_device_t* window,
     75             int interval);
     76 
     77     /*
     78      * This hook is OPTIONAL.
     79      *
     80      * It is non NULL If the framebuffer driver supports "update-on-demand"
     81      * and the given rectangle is the area of the screen that gets
     82      * updated during (*post)().
     83      *
     84      * This is useful on devices that are able to DMA only a portion of
     85      * the screen to the display panel, upon demand -- as opposed to
     86      * constantly refreshing the panel 60 times per second, for instance.
     87      *
     88      * Only the area defined by this rectangle is guaranteed to be valid, that
     89      * is, the driver is not allowed to post anything outside of this
     90      * rectangle.
     91      *
     92      * The rectangle evaluated during (*post)() and specifies which area
     93      * of the buffer passed in (*post)() shall to be posted.
     94      *
     95      * return -EINVAL if width or height <=0, or if left or top < 0
     96      */
     97     int (*setUpdateRect)(struct framebuffer_device_t* window,
     98             int left, int top, int width, int height);
     99 
    100     /*
    101      * Post <buffer> to the display (display it on the screen)
    102      * The buffer must have been allocated with the
    103      *   GRALLOC_USAGE_HW_FB usage flag.
    104      * buffer must be the same width and height as the display and must NOT
    105      * be locked.
    106      *
    107      * The buffer is shown during the next VSYNC.
    108      *
    109      * If the same buffer is posted again (possibly after some other buffer),
    110      * post() will block until the the first post is completed.
    111      *
    112      * Internally, post() is expected to lock the buffer so that a
    113      * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
    114      * USAGE_*_WRITE will block until it is safe; that is typically once this
    115      * buffer is shown and another buffer has been posted.
    116      *
    117      * Returns 0 on success or -errno on error.
    118      */
    119     int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
    120 
    121 
    122     /*
    123      * The (*compositionComplete)() method must be called after the
    124      * compositor has finished issuing GL commands for client buffers.
    125      */
    126 
    127     int (*compositionComplete)(struct framebuffer_device_t* dev);
    128 
    129     /*
    130      * This hook is OPTIONAL.
    131      *
    132      * If non NULL it will be caused by SurfaceFlinger on dumpsys
    133      */
    134     void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
    135 
    136     /*
    137      * (*enableScreen)() is used to either blank (enable=0) or
    138      * unblank (enable=1) the screen this framebuffer is attached to.
    139      *
    140      * Returns 0 on success or -errno on error.
    141      */
    142     int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
    143 
    144     void* reserved_proc[6];
    145 
    146 } framebuffer_device_t;
    147 
    148 
    149 /** convenience API for opening and closing a supported device */
    150 
    151 static inline int framebuffer_open(const struct hw_module_t* module,
    152         struct framebuffer_device_t** device) {
    153     return module->methods->open(module,
    154             GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
    155 }
    156 
    157 static inline int framebuffer_close(struct framebuffer_device_t* device) {
    158     return device->common.close(&device->common);
    159 }
    160 
    161 
    162 __END_DECLS
    163 
    164 #endif  // ANDROID_FB_INTERFACE_H
    165