/external/quake/quake/src/WinQuake/ |
gl_screen.cpp | 73 int glx, gly, glwidth, glheight; variable 618 buffer = (byte*) malloc(glwidth*glheight*3 + 18); 623 buffer[14] = glheight&255; 624 buffer[15] = glheight>>8; 627 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); 630 c = 18+glwidth*glheight*3; 637 COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 ); 854 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
/gdk/samples/quake/jni/ |
gl_screen.cpp | 73 int glx, gly, glwidth, glheight; variable 618 buffer = (byte*) malloc(glwidth*glheight*3 + 18); 623 buffer[14] = glheight&255; 624 buffer[15] = glheight>>8; 627 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); 630 c = 18+glwidth*glheight*3; 637 COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 ); 854 GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
/external/quake/quake/src/QW/client/ |
gl_screen.c | 75 int glx, gly, glwidth, glheight; variable 651 buffer = malloc(glwidth*glheight*3 + 18); 656 buffer[14] = glheight&255; 657 buffer[15] = glheight>>8; 660 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); 663 c = 18+glwidth*glheight*3; 670 COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 ); 879 newbuf = malloc(glheight * glwidth * 3); 881 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, newbuf ); 884 h = (vid.height < RSSHOT_HEIGHT) ? glheight : RSSHOT_HEIGHT [all...] |