1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_RESOURCE_CACHE_H 18 #define ANDROID_HWUI_RESOURCE_CACHE_H 19 20 #include <cutils/compiler.h> 21 22 #include <SkBitmap.h> 23 #include <SkiaColorFilter.h> 24 #include <SkiaShader.h> 25 #include <utils/KeyedVector.h> 26 27 namespace android { 28 namespace uirenderer { 29 30 /** 31 * Type of Resource being cached 32 */ 33 enum ResourceType { 34 kBitmap, 35 kShader, 36 kColorFilter, 37 kPath, 38 }; 39 40 class ResourceReference { 41 public: 42 43 ResourceReference() { refCount = 0; recycled = false; destroyed = false;} 44 ResourceReference(ResourceType type) { 45 refCount = 0; recycled = false; destroyed = false; resourceType = type; 46 } 47 48 int refCount; 49 bool recycled; 50 bool destroyed; 51 ResourceType resourceType; 52 }; 53 54 class ANDROID_API ResourceCache { 55 KeyedVector<void *, ResourceReference *>* mCache; 56 public: 57 ResourceCache(); 58 ~ResourceCache(); 59 void incrementRefcount(SkPath* resource); 60 void incrementRefcount(SkBitmap* resource); 61 void incrementRefcount(SkiaShader* resource); 62 void incrementRefcount(SkiaColorFilter* resource); 63 void incrementRefcount(const void* resource, ResourceType resourceType); 64 void decrementRefcount(void* resource); 65 void decrementRefcount(SkBitmap* resource); 66 void decrementRefcount(SkPath* resource); 67 void decrementRefcount(SkiaShader* resource); 68 void decrementRefcount(SkiaColorFilter* resource); 69 void recycle(SkBitmap* resource); 70 void destructor(SkPath* resource); 71 void destructor(SkBitmap* resource); 72 void destructor(SkiaShader* resource); 73 void destructor(SkiaColorFilter* resource); 74 private: 75 void deleteResourceReference(void* resource, ResourceReference* ref); 76 void incrementRefcount(void* resource, ResourceType resourceType); 77 void logCache(); 78 79 /** 80 * Used to increment, decrement, and destroy. Incrementing is generally accessed on the UI 81 * thread, but destroying resources may be called from the GC thread, the finalizer thread, 82 * or a reference queue finalization thread. 83 */ 84 mutable Mutex mLock; 85 }; 86 87 }; // namespace uirenderer 88 }; // namespace android 89 90 #endif // ANDROID_HWUI_RESOURCE_CACHE_H 91