/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/ |
h264bsd_image.c | 87 u32 *lum, *cb, *cr; local 99 /*lint -save -e826 lum, cb and cr used to copy 4 bytes at the time, disable 101 lum = (u32*)image->luma; 104 ASSERT(!((u32)lum&0x3)); 115 *lum++ = tmp1; 116 *lum++ = tmp2; 119 *lum++ = tmp1; 120 *lum++ = tmp2; 121 lum += width-4; 179 u8 *lum, *cb, *cr local [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_yuv_sw.c | 108 unsigned char *lum, unsigned char *cr, 112 unsigned char *lum, unsigned char *cr, 126 unsigned char *lum, unsigned char *cr, 130 unsigned char *lum, unsigned char *cr, 136 unsigned char *lum, unsigned char *cr, 151 lum2 = lum + cols; 169 L = *lum++; 174 L = *lum++; 198 lum += cols; 206 unsigned char *lum, unsigned char *cr 1173 Uint8 *lum, *Cr, *Cb; local [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/ |
SDL_gsyuv.c | 324 Uint32 *lum, *Cr, *Cb; local 336 lum = (Uint32 *)overlay->pixels[0]; 341 lum = (Uint32 *)overlay->pixels[0]; 354 lum_src = lum; 385 lum += lum_pitch * 16;
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/external/skia/include/core/ |
SkScalerContext.h | 250 void setLuminanceBits(unsigned lum) { 251 SkASSERT(lum <= kLuminance_Max); 252 fFlags = (fFlags & ~kLuminance_Mask) | (lum << kLuminance_Shift); 257 unsigned lum = this->getLuminanceBits(); local 258 lum |= (lum << kLuminance_Bits); 259 lum |= (lum << kLuminance_Bits*2); 260 return lum >> (4*kLuminance_Bits - 8);
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/external/skia/src/ports/ |
SkFontHost_FreeType.cpp | 677 unsigned lum = rec->getLuminanceByte(); local 679 if (lum <= BLACK_LUMINANCE_LIMIT) { 680 lum = 0; 681 } else if (lum >= WHITE_LUMINANCE_LIMIT) { 682 lum = SkScalerContext::kLuminance_Max; 684 lum = SkScalerContext::kLuminance_Max >> 1; 687 lum = 0; // no gamma correct, so use 0 since SkPaint uses that 690 rec->setLuminanceBits(lum); 1323 unsigned lum = fRec.getLuminanceByte(); local [all...] |
SkFontHost_win.cpp | 1321 unsigned lum = rec->getLuminanceByte(); local [all...] |
SkFontHost_mac_coretext.cpp | 1902 unsigned lum = rec->getLuminanceByte(); local [all...] |