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    Searched defs:mTextures (Results 1 - 10 of 10) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.h 104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
  /frameworks/rs/
rsProgram.h 74 ObjectBaseRef<Allocation> *mTextures;
  /development/samples/HelloEffects/src/com/example/android/mediafx/
HelloEffects.java 42 private int[] mTextures = new int[2];
72 GLES20.glGenTextures(2, mTextures, 0);
82 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextures[0]);
241 mEffect.apply(mTextures[0], mImageWidth, mImageHeight, mTextures[1]);
247 mTexRenderer.renderTexture(mTextures[1]);
251 mTexRenderer.renderTexture(mTextures[0]);
  /frameworks/base/graphics/java/android/renderscript/
Program.java 71 TextureType mTextures[];
120 return mTextures[slot];
170 mTextures[slot] != TextureType.TEXTURE_CUBE) {
204 Type mTextures[];
360 p.mTextures = new TextureType[mTextureCount];
361 System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount);
  /gdk/samples/quake/src/com/android/quake/llvm/
QuakeView.java 91 mTextures = new int[1];
227 private int[] mTextures = null;
327 //gl.glDeleteTextures(1, mTextures, 1);
328 gl.glGenTextures(1, mTextures, 0);
330 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextures[0]);
361 gl.glGenTextures(1, mTextures, 0);
363 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextures[0]);
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis4/
Visualization4RS.java 62 private Allocation[] mTextures;
110 mTextures = new Allocation[6];
111 mTextures[0] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.background);
112 mScript.set_gTvumeter_background(mTextures[0]);
113 mTextures[1] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.frame);
114 mScript.set_gTvumeter_frame(mTextures[1]);
115 mTextures[2] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_on);
116 mScript.set_gTvumeter_peak_on(mTextures[2]);
117 mTextures[3] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_off);
118 mScript.set_gTvumeter_peak_off(mTextures[3])
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 54 ArrayList<Texture2D> mTextures;
75 mTextures = new ArrayList<Texture2D>();
196 mTextures.add(tex);
254 mTextures = null;
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis5/
Visualization5RS.java 70 private Allocation[] mTextures;
168 mTextures = new Allocation[8];
169 mTextures[0] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.background,
172 mScript.set_gTvumeter_background(mTextures[0]);
173 mTextures[1] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.frame,
176 mScript.set_gTvumeter_frame(mTextures[1]);
177 mTextures[2] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_on,
180 mScript.set_gTvumeter_peak_on(mTextures[2]);
181 mTextures[3] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_off,
184 mScript.set_gTvumeter_peak_off(mTextures[3])
    [all...]
  /external/quake/quake/src/WinQuake/
gl_draw.cpp 193 entry* e = &mTextures[virtTexNum];
242 entry* e = &mTextures[mBoundTextureID];
375 entry mTextures[MAX_GLTEXTURES];
    [all...]
  /gdk/samples/quake/jni/
gl_draw.cpp 193 entry* e = &mTextures[virtTexNum];
242 entry* e = &mTextures[mBoundTextureID];
375 entry mTextures[MAX_GLTEXTURES];
    [all...]

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