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  /external/webkit/Source/WebCore/platform/graphics/
ContextShadow.h 127 PlatformImage m_layerImage; // Buffer to where the temporary shadow will be drawn to.
129 FloatRect m_sourceRect; // Sub-rect of m_layerImage that contains the shadow pixels.
ShadowBlur.h 93 ImageBuffer* m_layerImage; // Buffer to where the temporary shadow will be drawn to.
95 FloatRect m_sourceRect; // Sub-rect of m_layerImage that contains the shadow pixels.
97 FloatSize m_layerSize; // Size of m_layerImage pixels that need blurring.

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