1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef BoundObject_h 32 #define BoundObject_h 33 34 #include <v8.h> 35 #include <wtf/Noncopyable.h> 36 37 namespace WebKit { 38 39 // BoundObject is a helper class that lets you map JavaScript method calls 40 // directly to C++ method calls. It should be destroyed once JS object is 41 // built. 42 class BoundObject { 43 WTF_MAKE_NONCOPYABLE(BoundObject); 44 public: 45 BoundObject(v8::Handle<v8::Context> context, void* v8This, const char* objectName); 46 virtual ~BoundObject(); 47 48 void addProtoFunction(const char* name, v8::InvocationCallback callback); 49 void build(); 50 51 private: 52 v8::HandleScope m_handleScope; 53 const char* m_objectName; 54 v8::Handle<v8::Context> m_context; 55 v8::Persistent<v8::FunctionTemplate> m_hostTemplate; 56 void* m_v8This; 57 }; 58 59 } // namespace WebKit 60 61 #endif 62