SDL_sysjoystick.c | 131 int nbuttons; member in struct:joystick_logical_layout 168 int nbuttons; member in struct:joystick_logicalmap 302 int nbuttons, fd; local 313 nbuttons = -1; 315 nbuttons = n; 320 nbuttons=-1; 325 if (!SDL_strcmp(name, joystick_logicalmap[j].name) && (nbuttons==-1 || nbuttons==joystick_logicalmap[j].nbuttons)) { 585 joystick->nbuttons = 2 [all...] |