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    Searched defs:playState (Results 1 - 6 of 6) sorted by null

  /frameworks/wilhelm/tests/sandbox/
urimime.c 137 SLuint32 playState;
138 result = (*playerPlay)->GetPlayState(playerPlay, &playState);
140 if (SL_PLAYSTATE_PLAYING != playState) {
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
AbstractCinematicEvent.java 37 import com.jme3.cinematic.PlayState;
55 protected PlayState playState = PlayState.Stopped;
104 playState = PlayState.Playing;
123 if (playState == PlayState.Playing) {
147 playState = PlayState.Stopped
    [all...]
  /frameworks/wilhelm/tests/examples/
slesTestSendToPresetReverb.cpp 284 SLuint32 playState;
286 result = (*playItf)->GetPlayState(playItf, &playState);
288 if (playState != SL_PLAYSTATE_PLAYING)
307 assert(playState == SL_PLAYSTATE_STOPPED);
  /external/webkit/Source/WebCore/platform/animation/
Animation.h 96 EAnimPlayState playState() const { return static_cast<EAnimPlayState>(m_playState); }
  /frameworks/wilhelm/src/android/
AudioPlayer_to_android.cpp 42 SLresult aplayer_setPlayState(const android::sp<android::GenericPlayer> &ap, SLuint32 playState,
47 switch (playState) {
65 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState);
83 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState);
    [all...]
  /external/webkit/Source/WebCore/css/
CSSStyleSelector.cpp     [all...]

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